Je suis tombé un peu par hasard sur un site dont l'un des membres fait un récapitulatif de tous les jeux sur lesquels il existait un classement des persos. Si l'existance de tiers list pour les jeux largement joués n'est pas une surprise, c'est toujours étonnant de voir que certains se sont intérrogés sur le classement à donner sur des jeux comme Wargods ou Primal rage....en tout cas merci au gars qui s'est emmerdé à lister tout ces jeux:
Lien original
Lien original
This is a work in progress taken from several dozen websites and collected over the course of a year or two. This will be consistently edited to place credit where it's due and add new games' tiers as they come in. To find a game use Ctrl + F and type the name of the game in your Find bar, i.e. Killer Instinct.
Special thanks to psychochronic, I know for a while he had a big tier list compilation going, this will hopefully continue to preserve the spirit of a lot of the work he did.
King Of Fighters '98
(taken from the latest Tougeki-Special Issue # 4)
A:
Kyo, Goro, Chizuru, Iori
B:
Benimaru, Robert, Ralf, Chang, Yashiro (Orochi), Chris, Chris (Orochi)
C:
Kyo (95) , Terry, Joe, Yashiro, Takuma
D:
Ryo, Clark, Kensou, Yamazaki, Mary, Mature
E:
Terry (Alt.) * , Ryo (Alt.) , Leona, Athena, Chin, Mai , Mai (Alt.) , King, Choi, Kim, Shermie, Vice, Shingo, Saishu
F:
Robert (Alt.) , Yuri, Heavy D
G:
Andy, Yuri (Alt.) , Billy, Heidern, Brian, Rugal
H:
Andy (Alt.) , Joe (Alt.) , Billy (Alt.) , Shermie (Orochi), Lucky
King Of Fighters XI
SS: Gato,Kula
S: Oswald, Eiji, Kim, Clark
A: Ralf, Duck, Kyo, K', Maxima, Jenet, Ash, Gai
B: Terry, Shen, Malin, Ryo, Duolon, Kensou
C: Yuri, Benimaru, Elisabeth, Jyazu, Silber, Adelheid,Iori, Kasumi, Vanessa
D: Mary, King, Shingo, Momoko, Griffon, Ramon,Hayate, Whip, Athena.
THE TWO MOST CURRENT JAPANESE TIER LISTS:
1) Kula, Gato
2) Oswald
3) Duck, Eiji, Jenet, Gai, Kim
4) Ralf, Clark, Kyo, Jyazu, Silber, Ryo
5) Ash, K', Terry, Maxima, Vanessa
6) EVERYBODY ELSE
Or
SS-tier ~ Gato, Kula
S-tier ~ Oswald, Eiji, Duck (2P), Kim, Clark, Hayate*
A-tier ~ Ralf, Duck, Kyo, Maxima, Ryo, Gai
B-tier ~ Jenet, K', Ash, Terry, Shen, Jyazu, Silber, Vanessa, Kensou
C-tier ~ Malin, Iori, Duolon, Adelheid, Benimaru, Elisabeth
D-tier ~ Yuri, Ramon, Mary, Shingo, King, Griffon
E-tier ~ Kasumi, Momoko, Athena, Whip, Hayate*
* "It was said that in theory, Hayate is actually pretty darn good w/o notable mismatches and that most tactics and strategies don't really work well against him, i.e. he is hard to counter. However he is also *hard* to use properly."
[edit]
Character Usage At Tougeki
~ Courtesy of Snowman ~
1. Gato - 46
2. Kula - 38
3. Oswald - 28
4. Kim - 11
5. Duck King/Clark - 8
6. Maxima - 7
7. Eiji - 6
8. Kyo - 5
9. Ash/Ralf/Terry - 4
10. K'/Duo Lon/B.Jenet - 3
11. Ryo/B.Mary - 2
12. Yuri/Elisabeth/Kensou/Shen/Athena/Malin/Iori - 1
King Of Fighters Neowave
S Class-Choi,Saisyu,Geese, Jhun
A Class-Robert, Iori,Daimon, Athena, O.Yashiro,Terry, King,Chris,Andy,K'
B Class-Vanessa, Ryo, Vice, Kyo, Whip, Takuma, Yamazaki,Joe, Kim, Yashiro,Yuri,O.Rugal,Ralf,Clark, Leona, Billy, Chin, O.Chris,Shingo.
C Class-Angel, May Lee,Ramon, Chang,Mai,Kula,Shermie, Blue Mary,Kusanagi.
D Class-Seth, O. Shermie, Mature
Neo Geo Battle Coliseum / NGBC ( from Dark Geese )
God Tier And Banned
Goodman (Why? His Reflect is quite frankly the best move in the game its UNBLOCKABLE!! He's also banned due to the reason that he is a console character only!)
S Class
Mr Big, Kim, Hotaru
A Class
Tung,Marco, Iori, Robert, Haohmaru, Mizuchi, Hanzo, Kyo.
B
Mai, Lee, Kaede, Moriya, Neo Dio, Washizuka, Mudman, Cyber Woo.
C
Shiki, Athena, K', Mr. Karate ,Fuma, Kisarah, Shishioh, Terry, Shermie.
D
Akari, Rock, Geese, Asura, Mars People (and Rising), Chonrei, Ai (And Rising), Genjyuro.
E
Yuki, Chonshu, Nakoruru.
Last Blade 2 / Gekka No Kenshi 2 ( from Kyokuji )
God Tier:
* Kouryu (Banned)
Top Tier:
* Power Zantetsu (Soft banned in many cases. His kagehoushi tappa kochi move is banned (the shadow dash slice thing))
* Speed Moriya (With teleport glitch)
* Power Mukuro
* Power Lee
Upper Mid Tier:
* Power Amano
* Speed Akari
* Power Kagami
* Speed Shigen
* Power Kaede
* Speed Washizuka
Mid Tier:
* Speed Hibiki
* Power/Speed Kojiroh
* Power Setsuna
* Power Okina/Power Juzoh
Low Tier:
* Power Unawakened Kaede (Also known as O. Kaede)
* Speed Yuki
Samurai Shodown / Spirits Tenkaichi Kenkakuden ( from Dark Geese, taken from Tougeki / Arcadia )
S :




A :







B :






C :









D :




E :




J'en rajoute une un poil plus récente (mais légèrement différente):
Tiers list 16/04/2007
S Class:
Mina, Shizumaru, Iroha, Kazuki, Amakusa
A Class
Sogetsu, Cham Cham, Gaoh, Zankuro, Haohmaru, Ukyo, Galford, Mizuki
B Class
Hanzo, Yumeji, Rasetsumaru, Enja, Gen-An, Rera, Sieger
C Class:
Suija, Nicotine, Sankuro, Basara, Andrew, Ocha-Maro, Gaira
D-Class:
Rimururu, Sugoroku, Jubei, Yunfei, Tam Tam, Kyoshiro, Charlotte
E Class:
Genjuro, Yoshitora, Wan Fu, Kusaregedo, Earthquake, Nakoruru
Galaxy Fight
God
1) G. Done: Can dodge damn near anything. His Back+C throw is the easiest infinite ever
Top
2) Juri: Fast and she has a plethora of comboes which could end with a stunned opponent
3) Musafar: Excellent damage and his throws can lead to easy juggles
4) Rolf: Hella easy comboes which rack up damage, jet pack double jump is dirty
Mid
5) Alvan: Nice keep away, but piss poor reach without projectiles and he's screwed if someone closes in on him.
6) Roomi: Fast moves and good comboes, but she lacks versatility and her moves have the longest recovery times in the game, excellent pursuit capabilities
Low
7) Kazuma: Like Rolf without the jet pack and his projectile takes too damn long to execute, but he's fast and has the 2nd best combo potential behind Juri
8) Gunter: Way too easily punishable and his special moves have long recovery times
World Heroes 2
S Class
Fuuma,Dragon
A Class
Ryoko
World Heroes Perfect
S Class
Jack, Johnny Maximum, Muscle Power, Brocken
A Class
Rasputin, Ryoko, Dragon
Breakers Revenge ( by Buktooth )
S class:
Saizo (best normal moveset for both ground and air, best fireball, best jump in, best cross up, every random button links and combos, gets an insane number of random dizzies for no reason. only missing a reversal)
Sho (easy infinite, fast and cancellable overhead, crazy good reversal, big damage, dive kick and run, most well-rounded character)
A Class:
Tia (toned down sho. worse in almost every way, but still really good. only things she does better than sho are fireball fights and throws)
Condor (plays more like 3s chun/ken than anything else; huge priority, range and damage, and pretty much everything is confirmable into super. the super is an everything-in-one move, and he's the only good character that has a throw game. would be ranked higher, but loses for free to saizo)
Dao Long (another all-around character. big damage, everything combos into super, NO CHARGE TIME. ground normals are a little crappy, so all you're really doing is sonic booms)
B Class:
Rila (good normal moves, really fast jump, good reversal. combos and supers are blah)
C Class:
Maherl (has some really good tools like the "hop kick" and super throw, but no big damage combos, and no anti-air at all)
Alsion III (decent, but has too much trouble keeping out the top tiers)
D Class:
Pielle (the combo meter is lying to you when it says jab jab into rekkas combos. it's blockable. decent offense with pogo and overhead butt, but no good confirmable combos. anti-air is also really spotty)
Ninja Masters
S Class
Goemon, Kasumi, Natsume.
(c'est à celui qui aura l'infini le plus facile à placer....)
Real Bout Fatal Fury 2 / Real Bout Garou Densetsu 2-The Newcomers
Top: Rick, Kim, Chonshu.
High: Geese, XiangFei, Yamazaki, Terry, Franco, Hon-Fu, Escalation-Mode Mary.
Mid: Bob (Mid-High), Sokaku, Krauser, Mai, Chonrei, Mary, Billy, Laurence, Joe, Duck, Andy.
Low: Tung, Cheng.
Kizuna Encounter / Fu'un Super Tag Battle
S Class
Kim Sue Il
King Of Fighters 94 Rebout
God Tier and Banned
Rugal, Saisyu,
S Class
Mai, King, Kim.
King Of Fighters 95
God Tier
Kyo, Iori, Omega Rugal.
Karnov's Revenge / Fighters History Dynamite
By 4649/ChibitaJr and Josh-D-FUNKDOC-
Tiers IMO -
S: Karnov
A: Zazie, Lee, Ray
B: Jean, Mizoguchi, Marstorius
C: The rest
D: Fei-Lin, possibly Yungmie
updated 1/6/08
s: karnov, ray
a: zazie, jean, marstorious
b: samchay, lee, mizoguchi, clown
c: ryoko, matlock, yungmie
d: feilin
Power Instinct Matrimelee / Shin Gouketsuji Ichizoku Matrimelee ( from Dark Geese )
God Tier- Angela
S Class- Kintaro w/Poochy transformation
Art Of Fighting 2 / Ryuuko No Ken 2
God Tier-
Geese
S Class
Yuri, Eiji, Big
Capcom Fighting Jam / Capcom Fighting Evolution ( by psychochronic )
1) Leo: 15-1-4
2) Anakaris: 15-4-1
3) Urien: 13-5-2
4) Jedah: 12-2-6
5) Karin: 12-5-3
6) Demitri: 12-6-2
7) Hauzer: 12-8-0
8) Kenji: 10-4-6
9) Rose: 10-6-4
10) Alex: 9-5-6
11) Guy: 8-7-5
12) M. Bison: 8-8-4
13) Guile: 8-10-2
14) Ryu: 7-9-4
15) Ingrid: 7-10-3
16) Chun-Li: 6-9-5
17) Zangief: 5-10-5
18) Yun: 4-14-4
19) Sakura: 2-14-6
20) Hydron: 2-15-3
21) Felicia: 2-17-1
Capcom VS SNK 2 Millionaire Fighting 2001 ( from Shoryuken wiki )
Top Tier:
C-Sagat A-Sakura P-Cammy A-Bison A-Blanka C/N-Chun C-Guile C-Honda
High Tier:
A-Hibiki C-Rolento N-Iori K-Geese K-Rock P-Kyo A-Vega C-Ken
Mid Tier:
A-Todo N-Maki N-Vice C-Rugal C-Kim C-Yamazaki C-Dhalsim C/A-Eagle N-Akuma N-Mai K-Nakoruru C-Yun A-Joe C/N-Ryu N-Morrigan K-Chang A-Athena
Low Tier:
A-Yuri A-Terry A-Benimaru K-Zangief C-Balrog K-Raiden A-Dan K-Ryo C-Kyosuke A-Haohmaru
Bottem Tier:
A/N-King
Hyper Street Fighter 2 Anniversary Edition ( from Shoryuken wiki )
SSS: CE-Bison, CE-Guile, CE-Ryu, CE-Sagat
SS: WW-Guile, HF-Guile, HF-Ryu, CE-Ken, HF-Ken, HF-Sagat, ST-Dhalsim, ST-Balrog, ST-Ryu
S: WW-Dhalsim, HF-Blanka, ST-Chun-Li, S-Ryu, S-Ken, ST-Ken, ST-Honda, ST-Dee Jay, ST-Sagat
A: HF-Honda, HF-Zangief, HF-Balrog, S-Balrog, S-Bison, S-Sagat, S-Chun-Li, S-Vega, S-Dee Jay
B: ST-Blanka, HF-Dhalsim, HF-Vega, S- Honda, ST-Fei Long, ST-Guile
C: WW-Chun-Li, CE-Chun-Li, WW-Blanka, CE-Blanka, CE-Balrog, WW-Honda, CE- Honda, HF-Bison, S-Fei Long, S-Hawk, ST-Zangief, S-Guile
D: WW-Ryu, WW-Ken, WW-Zangief, CE- Zangief, S-Zangief, ST-Hawk, S-Blanka, S-Cammy, ST-Cammy
Marvel VS Capcom 2: New Age Of Heroes
Tier-list (Over-all Value to Team)
God Tier:
Sentinel
Storm
Cable
Magneto
Note:It is generally accepted that Sentinel and Storm are slightly above Cable and Magneto within this tier, but this is a very very slight difference.
Top Tier:
Cyclops
Iron Man
War Machine
Doctor Doom
Strider
Spiral
Dhalsim
Blackheart
Upper Tier:
Psylocke
Captain Commando
Tron Bonne
Middle Tier:
Cammy
Colossus
Gambit
Iceman
Juggernaut
Marrow
Guile
Mega Man
Omega Red
Rogue
Ruby Heart
Silver Samurai
Spiderman
Wolverine
Wolverine - Claw
Venom
Anakaris
Low Tier:
Akuma
Ken
Ryu
Charlie
B.B.Hood
M.Bison
Captain America
Hulk
Jin
Jill
Felicia
Morrigan
Sakura
SonSon
Zangief
Bottom Tier:
Amingo
Chun-Li
Hayato
Sabretooth
Shuma-Gorath
Thanos
Dan
Servbot
Roll Tier:
Roll
Top Assists
Listed in alphabetical order:
* Captain Commando: Anti-air assist.
* Cyclops: Anti-air assist.
* Doctor Doom: 'B' type rock assist.
* Psylocke: Anti-air assist.
* Sentinel: Projectile or ground assist.
* Tron Bonne: Projectile assist.
[edit]
Other Notable Assists
* Akuma: Hurricane kick assist.
* B.B. Hood: Projectile assist.
* Blackheart: Anti-air assist.
* Cable: Anti-air assist.
* Cammy: Anti-air assist.
* Captain America: Anti-air assist.
* Chun-Li: Anti-air assist.
* Doctor Doom: 'B' type rock assist.
* Guile: Anti-air assist.
* Iron Man: Anti-air assist.
* Jin: Expansion or anti-air assist.
* Juggernaut: Juggernaut punch or overhead assist.
* Ken: Anti-air assist.
* Magneto: Projectile assist.
* Ruby Heart: Anti-air assist.
* Sonson: Anti-air assist.
* Spiral: 'Arms' projectile assist.
* Storm: Projectile assist.
* War Machine: Anti-air assist.
* Zangief: Ground assist.
Project Justice / Moero! Justice Gakuen ( by 4649/ChibitaJr )
Top-Tier:
Momo, Kurow, Roy, Nagare, Hideo
Mid-Top Tier:
Kyosuke, Hyo, Demon Hyo, Roberto, Yurika, Daigo, Wild Daigo, Hayato, Akira (helmet)
Mid-Tier:
Hinata, Shoma, Natsu, Akira, Zaki, Kyoko, Burning Batsu
Low-Mid Tier:
Batsu, Ran, Tiffany, Boman, Edge, Vatsu
Low-Tier:
Chairperson, Gan
History's Strongest Disciple Kenichi / Shijou Saikyou No Deshi Kenichi ( by BoringRyu )
Top
Kenichi
Takeda
Hermit
High
Thor
Ukita
Freiya
Mid
Odin
Siegfried
Valkyrie
Low
Miu
Loki
Berserker
20
Bottom
Nijima
Street Fighter III 3rd Strike ( from Shoryuken wiki )
Top Tier:
Yun
Chun-Li
Ken
Makoto (ARGUABLY -- she is said to be considered top tier in Japan, but non-Japanese players generally argue that her playstyle is too unpredictable and inconsistent to be top tier)
Upper Tier:
Dudley
Yang
Akuma
Urien (Urien is considered dead even with Ryu in terms of matchups in Japan)
Middle Tier:
Ryu
Oro
Ibuki
Elena
Necro
Low Tier:
Alex
Remy
Q
Hugo
Twelve
Sean
Street Fighter Alpha 2 / Street Fighter Zero 2
1996 USA:
1) Ken
2) Chun-Li
3) Rose
4) Ryu
5) Akuma
6) Adon
7) Sagat
8) Charlie
9) Rolento
10) M. Bison
11) Guy
12) Dhalsim
13) Sakura
14) Sodom
15) Zangief
16) Gen
17) Birdie
18) Dan
1996 Japan:
1) Chun-Li
2) Charlie
3) Rose
4) Adon
5) Birdie
6) Rolento
7) Guy
8) Dhalsim
9) M. Bison
10) Ryu
11) Ken
12) Sakura
13) Akuma
14) Sodom
15) Sagat
16) Zangief
17) Gen
18) Dan
Modern Tier List:
Top Tier
Chun-Li
Rose
Ryu
Ken
Evil Ryu
Second Tier
Sakura
Rolento
Zangief
Middle Tier
Sagat
Akuma
Sodom
Charlie
M.Bison
Adon
Dhalsim
Guy
Bottom Tier
Gen
Dan
Birdie
Super Street Fighter 2 Turbo
( from NKI? )
Top:
O.Sagat
Dhalsim
Boxer
Claw
Upper:
Dictator
Chun'
Ryu
Middle:
Deejay
Guile
Ken
Lower-Mid:
Fei-Long
Honda (Gets killed by fireballs, but does OK against 'Sim, and owns everyone without one)
Blanka
Bottom:
Zangief
Cammy
T. Hawk
Vampire Savior ( from psychochronic? )
Top
Sasquatch
Zabel(Lord Raptor)
Q-Bee
Talbain
Mid
Lei lei(Hsien-ko)
Demitri
Aubath(Rikuo)
Felicia
BB Hood(Bulleta)
Bishamon
Jedah
Bottom
Anakaris
Lilith
Morrigan
Victor
X-Men Children Of The Atom ( by um....Battousai I think? )
Top
Wolverine, Omega Red, Sentinel, Colossus
Mid
Cyclops, Psylocke, Iceman, Akuma(?)
Lower Mid
Storm, Spiral, (their potential is offset by taking big damage)
Bottom Tier
Silver Samurai
X-Men VS Street Fighter
God-Tier:
Cyclops, Chun-Li, Magneto, Wolverine, Storm
Top-Tier:
Rogue, Gambit, Charlie, Sabretooth
Mid-Tier:
Ryu, Zangief, Dhalsim, Akuma
Low-Tier:
Bison, Cammy, Juggernaut, Ken
Garou: Mark Of The Wolves ( i think from Nocturnal )
1. Kevin
2. Jae
3. Grant
4. Gato
5. Jenet
6. Terry
7. Butt
8. Dong
9. Kain
10. Hoku
11. Hotaru
12. Rock
13. Tizoc
14. Freeman
King Of Fighters 2002
Top-Tier:
Athena, Billy, Choi
Mid-Top Tier:
Leona, Yuri, Iori, Benimaru, Vanessa
Mid-Tier:
Ryo, Robert, Takuma, Terry, Andy, Joe, Kyo, Daimon, Kim, Chang, Mai, May Lee, Ralf, Clark, Kensou, Mature, Vice, Mary, Yamazaki, K', Maxima, Whip, Ramon, Kula, K9999, Angel, Kusanagi
Low-Tier:
Seth, Chin
King Of Fighters 2003
god tier: duolon
Top-Tier:
K', Daimon, Ash
Mid-Top Tier:
Benimaru, Jhun, Malin, Iori, Kim, Terry, Yamazaki
Mid-Tier:
Gato, King, Shen, Kyo, Ryo, Billy, Chang, The Griffon, Hinako, Robert, Shingo, Mai, Chizuru, Clark
Low-Mid Tier:
Kusanagi, Athena, Joe, Yuri, Leona
Low-Tier:
Ralf, Whip, Maxima, Mary
Mortal Kombat Deception ( form Konqrr )
PS2/XBOX
-----------
Dairou
Bo' Rai Cho
Noob-Smoke
Kobra
Darrius
Scorpion
Shujinko
Liu Kang
Mileena
Kabal
Ashrah
Raiden
Hotaru
Jade
Baraka
Nightwolf
Ermac
Havik
Sub-Zero
Kenshi
Sindel
Li Mei
Kira
Tanya
Mortal Kombat 4 ( i think from dedmk and hanzo hasashi? )
GOD tier in no especific order:
Sub Zero
Reptile
Tanya
Top in no specific order:
Scorpion
Reiko
Fujin
Rayden
Middle in no specific order:
Liu Kang
Sonya
Jarek
Jax
Cage
Bottom:
Kai
Quan Chi
Shinnok
MK Gold note
Overall all GOLD exclusive characters own the game Sektor stupid Homming Missile traps, Kitana Air fan with no hit limit, Baraka´s wpn helps him a lot, Cyrax and his air Throw makes him like a nightmare, Kong Laos unpunishable Hat Throw (if comboed from a chain)and mileena easy as hell MAXDAM combos. All of these non-tested bull ruins the game and make it a joke to play seriously.
Ultimate Mortal Kombat 3 (from EWAShock )
1) Kabal
2) Smoke (Human)
3) Kung Lao
4) Kano
5) Reptile
6) Ermac
7) Nightwolf
8) Smoke (Robot)
9) Sindel
10) Jax
11) Sonya
12) Kitana
13) Stryker
14) Scorpion
15) Sub-Zero (Unmasked)
16) Jade
17) Liu Kang
18) Sektor
19) Sub-Zero (Classic)
20) Cyrax
21) Shang Tsung
22) Mileena
23) Sheeva
Mortal Kombat Trilogy (UltimateMK.com)
1. Noob Saibot
2. Rain
3. Kabal
4. Human Smoke
5. MK2 Kung Lao
6. Baraka
7. Kung Lao (1 spin per combo limit brings him down out of relative UMK3 placement amongst the new characters but movement during spin keeps him high)
8. Kano
9. Reptile
10. Ermac
11. Nightwolf
12. MK2 Jax
13. Robot smoke
14. Scorpion (forward teleport punch brings him up)
15. Sindel
16. Jax
17. Raiden
18. Sonya
19. Kitana
20. MK1 Raiden
21. Stryker
22. Sektor
23. Unmasked Sub-zero
24. Jade
25. Liu Kang
26. Classic Sub-zero
27. Cyrax
28. Shang Tsung
29. Mileena
30. MK1 Kano
31. Johnny Cage
32. Sheeva
Mortal Kombat 3 ( i think ded? )
1. Sub-Zero ( broken ice clone!!!! )
2. Kabal
3. Jax
4. Kano
5. Nightwolf
6. Smoke
7. Sindel
8. Sonya
9. Cyrax (no dp for throw and bombs allowed while net is visible!)
10. Kung Lao
11. Liu Kang
12. Stryker
13. Sektor (or 14)
14. Shang Tsung (or 13, corner inf!)
15. Sheeva
Mortal Kombat II
1. Mileena *
2. Jax *
3. Liu
4. Kitana
5. Kung
6. Baraka
7. Cage
8. Shang Tsung
9. Scorpion
10. Raiden
11. Sub-Zero
12. Reptile
*Most people believe Mileena is N1 and Jax is N2 but my personal list is Jax #1, Mileena #2.
Mortal Kombat ( from dedmk )
1. Sonya
2. Cage
3. Liu Kang
4. Kano
5. Raiden
6. Sub-Zero
7. Scorpion
Virtua Fighter 5 ( from Arcadia )
S: Shun, Pai A: Vanessa, Eileen, Kage, Lei Fei B: Brad, Wolf, Lau, Jacky C: Akira, Goh D: Lion, Sarah, Aoi E: Jeffry, El Blaze
newer one:
S: Eileen, Lei Fei, Kage, Pai, Shun
A: Brad, Goh, Jacky, Lau, Vanessa, Wolf
B: Akira, El Blaze, Jeffry, Lion
C: Aoi, Sarah
__________________
Dead Or Alive 4 ( from DOACentral )
S Rank: Kasumi, Ayane, Ryu, Gen Fu
A Rank: Hayate, Nicole
B Rank: Helena, Lei Fang, Tina, Bayman
C Rank: Kokoro, Eliot, Christie, La Mariposa, Ein, Brad Wong, Zack, Jann Lee
D Rank: Bass
E Rank: Tengu, Hitomi
EDIT: Newer Tier List from the DOA4 Master File Mook:
1) Ryu Hayabusa
Throw: 4.5
Hold: 4.5
Close Range Attacks: 3.5
Attack power: 4
Crouch status: 5
Total: 21.5
1) Ayane
Throw: 4
Hold: 3.5
Close Range Attacks: 4.5
Attack power: 5
Crouch status: 4.5
Total: 21.5
3) Kasumi
Throw: 2.5
Hold: 4.5
Close Range Attacks: 5
Attack power: 4.5
Crouch status: 4
Total: 20.5
3): Hayate
Throw: 5
Hold: 3.5
Close Range Attacks: 4
Attack power: 4.5
Crouch status: 3.5
Total: 20.5
5) Gen-Fu
Throw: 4
Hold: 4.5
Close Range Attacks: 3.5
Attack power: 3.5
Crouch status: 4.5
Total: 20
6) Lei-Fang
Throw: 3.5
Hold: 5
Close Range Attacks: 4
Attack power: 4
Crouch status: 2.5
Total: 19
7) Tina
Throw: 5
Hold: 3
Close Range Attacks: 3.5
Attack power: 4
Crouch status: 3
Total: 18.5
7) Spartan / Nicole
Throw: 5
Hold: 4
Close Range Attacks: 2.5
Attack power: 5
Crouch status: 2
Total: 18.5
9): Eliot
Throw: 4
Hold: 3
Close Range Attacks: 3
Attack power: 4.5
Crouch status: 3.5
Total: 18
9) Bayman
Throw: 2
Hold: 5
Close Range Attacks: 3.5
Attack power: 3
Crouch status: 4.5
Total: 18
9) Helena
Throw:2.5
Hold: 4
Close Range Attacks: 3
Attack power: 3.5
Crouch status: 5
Total: 18
12) Kokoro
Throw: 3
Hold: 2.5
Close Range Attacks: 4.5
Attack power: 4
Crouch status: 3.5
Total: 17.5
12) Brad Wong
Throw: 3
Hold: 4
Close Range Attacks: 3.5
Attack power: 2
Crouch status: 5
Total: 17.5
12) Zack
Throw: 3
Hold: 2.5
Close Range Attacks: 5
Attack power: 3.5
Crouch status: 3.5
Total: 17.5
15) Leon
Throw: 4.5
Hold: 4
Close Range Attacks: 3
Attack power: 3
Crouch status: 2.5
Total: 17
15) Jann Lee
Throw: 3
Hold: 2
Close Range Attacks: 5
Attack power: 4.5
Crouch status: 2.5
Total: 17
15) Lisa
Throw: 4
Hold: 4
Close Range Attacks: 2.5
Attack power: 2.5
Crouch status: 4
Total: 17
18) Christie
Throw: 2
Hold: 2
Close Range Attacks: 4.5
Attack power: 5
Crouch status: 3.5
Total: 16
19) Ein
Throw: 3.5
Hold: 2.5
Close Range Attacks: 3
Attack power: 5
Crouch status: 2
Total: 15
20) Hitomi
Throw: 2
Hold: 3
Close Range Attacks: 4.5
Attack power: 3
Crouch status: 2
Total: 14.5
20) Bass
Throw: 4.5
Hold: 3.5
Close Range Attacks: 2
Attack power: 2
Crouch status: 3
Total: 14.5
20) Tengu
Throw: 3.5
Hold: 4
Close Range Attacks: 2
Attack power: 2.5
Crouch status: 2.5
Total: 14.5
Soul Calibur 2
Top-Tier
Xianghua
Cervantes
Yoshimitsu
Ivy
Upper Tier
Cassandra
Taki
Mid-Tier
Astaroth
Mitsurugi
Talim
Nightmare
Voldo
Lower Tier
Raphael
Kilik
Maxi
Bottom Tier
Yunsung
Tekken 5 Dark Resurrection
Top Tier:
(S+)
Heihachi
Devil Jin
(S)
Julia
Kazuya
Steve
Feng
Lei
(S-)
Jack-5
Ganryu
Upper Tier:
(A+)
King
Anna
(A)
Law
Bryan
(A-)
Baek
Marduk
Eddy/Christie
Lee
Asuka
Middle Tier:
(B+)
Lili
Jin
Xiaoyu
(B)
Raven
Roger Jr.
Armor King
Paul
Hwoarang
(B-)
Yoshimitsu
Nina
Dragunov
Wang
Bruce
Low Tier
Kuma/Panda
Guilty Gear XX Slash
Tier list as of December 2005 in the Arcadia Magazine
S Class: Ky
A Class: Sol --- Faust --- Testament --- Potemkin --- Anji
B Class: A.B.A --- Millia --- Chipp --- Baiken --- Johnny --- Jam --- Axl --- Slayer --- Ino
C Class: May --- Eddie --- Venom --- Bridget
D Class: Order Sol --- Dizzy --- Zappa --- Robo Ky
Guilty Gear XX Accent Core
- CURRENT TIERS AS OF 6/25/07 as listed by top Japanese players.
[credit to Zakuta Asura]
Woshige's list:
S. Testament, Eddie, Baiken, Potemkin
A. Slayer, Jam, May
B. Millia, Axl, Zappa, Robo-Ky
C. Sol, Ky, Chipp, Order Sol, ABA, Faust, Venom, Dizzy, I-No
D. Bridget, Johnny, Anji
N-Otoko's list:
S: Eddie > Testament >>> Baiken >> Slayer >>> Millia > Potemkin
A: Jam >> Axl > ABA > Faust
B: May, Robo-Ky, Zappa > Venom, Order Sol, Dizzy
C: Sol, Ky, I-No, Chipp
D: Bridget > Johnny >> Anji
Koichi's list:
Strong Characters: Eddie, Testament
Stupid Characters: Potemkin, May, Slayer, ABA, Jam
Good Characters: Baiken, Ky, Sol, Millia, Axl, Venom, Order Sol, Zappa
Lesser Characters: Faust, Chipp, Dizzy, Robo-Ky, Anji
CRAP CHARACTERS: I-No, Johnny, Bridget
From the Japanese Guide (mook):
There is a chart included in the mook that helps you to select a character. The characters are divided into four playability categories: Standard, Speed, Power, and Tricks. So, you can use the chart below to find a character to suit your learning curve and style of play. Very Easy = Very easy to learn/use, and Very Difficult = Very difficult to learn/use.
Very Easy: Ky (Standard), Sol (Standard), A.B.A (Power), Faust (Tricks)
Easy: Holy Order Sol (Speed), Baiken (Tricks), Axl (Standard), Anji (Standard)
Normal: Potemkin (Power), Bridget (Standard), Dizzy (Speed), Venom (Tricks)
A Little Hard: May (Power), Millia (Speed), Jam (Speed), Testament (Tricks)
Difficult: Robo Ky (Power), Johnny (Power), Chipp (Speed), I-no (Tricks)
Very Difficult: Slayer (Power), Eddie (Tricks), Zappa (Tricks)
__________________
Hokuto No Ken
Top-Tier:
Toki, Rei, Juda, Raoh
Mid-Tier:
Kenshiro, Shin, Heart
Low-Tier:
Souther, Mamiya, Jagi
Super Smash Brothers Melee / Dairantou Smash Brothers DX
Top Tier:
Fox
Falco
High Tier:
Sheik
Marth
Peach
Middle Tier:
Captain Falcon
Ice Climbers
Samus
Doctor Mario
Jigglypuff
Mario
Ganondorf
Low Tier:
Link
Luigi
Donkey Kong
Roy
Young Link
Pikachu
Bottom Tier:
Yoshi
Zelda
Mr. Game and Watch
Ness
Bowser
Kirby
Pichu
Mewtwo
Dragonball Z Budokai 3
Two types of Tier list are in B3. A list that takes into account custom capsule set-ups with the unique character specific capsules a character may have, along with whether or not a character is dependent on transformations and therefore, a potential victim of Yakon. And a Breakthrough only Tier list that allows characters to use their transformations without the threat of Yakon, as well as all other equipment capsules being obsolete.
[edit]
Custom Capsule Tier List
Top Tier:
Omega Shenron
Piccolo
Dabura
Cell
Upper Tier:
Vegeta
Teen Gohan
Android #18
Kid Buu
Krillin
Goku
Bardock
Majin Buu
Kid Goku
Super Buu
Middle Tier:
Supreme Kai
Frieza
Gohan
Trunks
Goten
Cooler
Yamcha
Tien
Kid Trunks
Android #16
Great Saiyaman
Broly
Lower Tier:
Captain Ginyu
Android #17
Dr. Gero
Raditz
Nappa
Recoome
Kid Gohan
Cell Jr.
Bottom Tier:
Uub
Videl
Saibamen
Hercule
[edit]
Breakthrough Capsule Tier List
-note- This list is currently exactly like the above list since it's a new list that hasn't been discussed much. The only things that are certain at the moment are Trunks moving down and Great Saiyaman moving up.
Top Tier:
Omega Shenron
Piccolo
Dabura
Cell
Upper Tier:
Vegeta
Teen Gohan
Android #18
Kid Buu
Krillin
Goku
Bardock
Majin Buu
Kid Goku
Super Buu
Middle Tier:
Supreme Kai
Frieza
Gohan
Trunks
Goten
Cooler
Yamcha
Tien
Kid Trunks
Android #16
Great Saiyaman
Broly
Lower Tier:
Captain Ginyu
Android #17
Dr. Gero
Raditz
Nappa
Recoome
Kid Gohan
Cell Jr.
Bottom Tier:
Uub
Videl
Saibamen
Hercule
Monster ( from AyaImmortal / #8105Monster )
S class: F Ryougen, M-F Othello
*A class: F-T Orju, T-F Maya ( debatable since patch )
*B class: M-F Rail, All Shift Delga
*C class: T Katze
*D class: T Siely
*E class: Aleksander
Dragonball Z Tenkaichi Budokai 2 / Dragonball Z Sparking NEO ( by 4649/ChibitaJr )
SS: ss4 gogeta
S: tapion, hirudegarn, ss4 goku, syn shenron, ss4 vegeta, baby vegeta, bojack, brolly, kid buu, super buu, super 17, gotenks
A: dabura, majin buu, lord slug, janemba, piccolo, pikkon, perfect cell, cell jr, cooler, trunks (no sword), ultimate gohan, uub, evil buu, frieza, majin buu, majin vegeta, metal cooler
B: ss vegeta, ss goku, cell 1st form, bardock, gohan, grandpa gohan, kid goku, krillin, supreme kai, great saiyaman, teen gohan, trunks (with sword), videl, yamcha, android 13,16,17,18,19, burter, dr. gero, garlic jr., guldo, mecha frieza, recoome, saibamen, turles, zarbon, zangya
C: chiaotzu, tien, nappa, normal goku, goten, kid trunks, mr satan, kid gohan, master roshi, yajirobe, captain ginyu, cui, dodoria, tao pai pai, jeice, raditz, salza, normal vegeta
*when a character transforms they raise a tier with the exception of:
trunks w/o sword's "USSJ"
cooler
JoJo's Bizarre Adventure / JoJo No Kimyou Na Bouken ( written by RedBeard )
Tier list according to the Japanese(taken from: http://www.ipc-tokai.or.jp/~zo-no/ga...ata/alldia.htm)
1. Petshop 141.02(+36.02)
2. Polnareff 133.99(+28.99)
3. Jotaro 133.81(+28.81)
4. Kakyoin 121.64(+16.64)
5. Abdul 114.38(+9.38)
6. Chaka 114.24(+9.24)
7. Vanilla Ice 107.42(+2.42)
8. Young Joseph 106.93(+1.93)
9. Iggy 104.86(-0.14)
10. Deevo 103.75(-1.25)
11. Anubis Polnareff 102.28(-2.72)
12. DIO 100.55(-4.45)
13. Hol Horse 100.18(-4.82)
14. Rubber Soul 99.81(-5.19)
15. Shadow DIO 98.92(-6.08)
16. Midler 98.47(-7.53)
17. Alessy 93.33(-11.77)
18. Blind/New Kakyoin 89.83(-15.17)
19. Hol Horse & Boingo 89.67(-15.33)
20. Mariah 87.32(-17.68)
21. Joseph 87.28(-17.72)
22. Kahn 80.33(-24.67)
Breakdown of tiers...
S+: Petshop
S: Polnareff, Jotaro, Kakyoin
A: Abdul, Chaka, Vanilla Ice
B: Young Joseph, Iggy, Deevo, Anubis Polnareff, DIO, Hol Horse
C: Rubber Soul, Shadow Dio, Midler
D: Alessy, Blind Kakyoin, Hol Horse & Boingo, Mariah, Joseph
Utter shit: Kahn
Zo-No's tier list(Found here: http://chiba.cool.ne.jp/petshop/daiaguramu.html)
1. Petshop 157(+52)
2. Kakyoin 139(+34)
3. Jotaro 131(+26)
4. Abdul 124(+19)
5. Polnareff 120(+15)
6. Vanilla Ice 117(+12)
7. DIO 113(+8)
8. Iggy 111(+6)
8. Blind Kakyoin 111(+6)
10. Hol Horse 104(-1)
11. Young Joseph 103(-2)
12. Alessy 101(-4)
12, Hol Horse & Boingo 101(-4)
14. Deebo 100(-5)
15. Chaka 96(-9)
16. Anubis Polnareff 95(-10)
17. Midler 94(-11)
18. Shadow Dio 91(-14)
19. Rubber Soul 88(-17)
20. Joseph 76(-29)
20. Kahn 76(-29)
22. Mariah 65(-40)
Same tier list, without Petshop(Only really affected chars are Hol Horse, and Hol Horse & Boingo because they were pretty good against Petshop):
1. Kakyoin 135(+35)
2. Jotaro 127(+27)
3. Abdul 121(+21)
4. Polnareff 117(+17)
5. Vanilla Ice 114(+14)
6. DIO 109(+9)
6. Iggy 109(+9)
8. Blind Kakyoin 108(+8)
9. Young Joseph 102(+2)
10. Hol Horse 101(+1)
11. Alessy 99(-1)
11. Deebo 99(-1)
13, Hol Horse & Boingo 98(-2)
14. Chaka 93(-7)
14. Anubis Polnareff 93(-7)
16. Midler 92(-8)
17. Shadow Dio 87(-13)
18. Rubber Soul 86(-14)
19. Joseph 75(-25)
19. Kahn 75(-25)
21. Mariah 63(-37)
Breakdown of tiers:
S: Petshop
A+: Kakyoin, Jotaro, Abdul, Polnareff
A: Vanilla Ice, DIO, Iggy, Blind Kakyoin, Hol Horse
B+: Young Joseph, Alessy, Hol Horse & Boingo, Deebo
B: Chaka, Anubis Polnareff, Midler, Shadow Dio, Rubber Soul
C: Joseph, Kahn
D: Mariah
Melty Blood: Act Cadenza (studied by
Tougeki Damashi Magazine; translated
by Buktooth of Shoryuken):
Top-Tier:
Crazy Arcueid, Tohno Shiki
Mid-Top Tier:
Shion, Satsuki, Red Hair Akiha
Mid-Tier:
Arcueid, Warakia, Nero Chaos, Akiha,
Kohaku & Hisui, Nanaya Shiki
Low-Mid Tier:
both new characters, Mecha Hisui, Ren,
Ciel, Vampire Shion, Miyako, Kohaku,
Hisui
Low-Tier:
Neko Arc
Daraku Tenshi: The Fallen Angels ( by 4649/ChibitaJr )
S: Torao ( too good - has a parry, instant damaging chains, his escape dash attacks combo, easy damaging desp. moves one of which guard crushes - kind of like a better Gato from KOF XI )
A: Harry Ness, Roche ( both have VERY damaging bnbs with or without meter )
B: Haiji Mibu, Yuiren, Yuiran, Taro ( Haiji has good ass chains and super armor move backed rushdown, but he has problems with Harry, Torao and Rossi - Yuiren and Yuiran have a cancellable parry but that's all they can rely on to chain to combos - Yuiran seems to be a much better character because her multitude of throw setups means she doesn't have to rely on hit confirms - Taro has really good tick damage but he's a big target )
C: Cool ( not very good....relies on throwing slow Black Darts on wakeup and only one good bnb .... charge characters just don't work very well in this kind of system methinks )
Dual Blades ( by white shadow )
BROKEN: Alperen
TOP: Kanae, Nagasapa, Efe
MID: Duke, Shin, Jaman
LOW: Rungard, Brandon
Shaq Fu
( SNES ) ( by 4649/ChibitaJr )
God: Sett Ra, Beast
Good: Mephis, Rajah
Okay: Shaq, Voodoo
Sucks: Kaori
Genesis Shaq Fu tier list:
High - Beast/Colonel
High/Mid - Sett Ra/Kaori/Rajah/Diesel
Mid - Voodoo/Mephis/Leotsu/Nezu
Mid/Low - Auroch/Shaq
Kaori does shitty damage, has only one really useful move ( the three hit autocombo into backdash teleport, which strangely enough is a lot like Beast's) and a bunch of unsafe stuff ( tornado has mad startup as does her claw fireball, which can also be shielded, divekick is only good against jumpers. her whole game revolves around hit and run essentially, which in this game does not help against Beast and Sett who each can kill you in two or three mistakes, believe it or not.
EDIT: the little bomb of light she throws is kind of useful as well, but doesn't mean much.
to elaborate on the tiers a little:
Sett has a stupidly good mummy-wrapping geyser move that hits exactly where you're standing out of the floor ( like Guilty Gear Eddie drills without the skill ), a fireball he can repeatedly cancel into itself, a ridiculously safe psycho crusher / dash type move he can cancel into itself endlessly on block ( and you can't jump it, nothing beats it on startup when coming out of blockstun from it, all you can do is pray ) and the best normals in the game, arguably. Plus his teleport shift has crazy invincibility for some reason, forward and backward versions.
Beast is equally stupid, having a painful autocombo into teleport-runaway move, a flame breath move than when hitting meaty does INSANE damage, and a ridiculously good roar move that creates a flash that will hit you WHEREVER YOU ARE ON THE SCREEN. i'm not sure who thought he was fair....
Mephis has the best zoning game outside of Sett, what with throwing lightning all over the place, off the screen, and a big ass range on his jumping FP.
Rajah's HCB+P (spinny swords) is good for forcing people to make mistakes and zoning, and his thunderclap ( f,qcf+p) stops a LOT of stuff. he has Chun-Li lightning legs for some reason ( b+hk ) should someone try and rush him down
Voodoo can repeatedly cancel Eagles into each other if you're fast (hcf+p) for some odd glitchy reason or other. combine this with voodoo doll for a good zoning game, even though she has little else.
Shaq has.....well, good normals and that stupidly slow spinny blade.
Mai-Otome: Otome Butoushi for PS2 (JP) ( written by I think maybe HeartNana? )
S: Natsuki
A: Miyu, Mai, Arika Ultimate
B: Nina, Lena
C: Nao, Shizuru, Haruka, Arika
D: Akane, Shiho, Nina Ultimate
F: Cat Mikoto
S:
natsuki - she is without doubt the best character in the game. she is the only character in the game whose close strong actually combos from close weak chain. once she caps the combo with close strong (which blows the opponent away), she can start rapid-firing her ridiculously fast far weak. there is actually a long recovery after far weak x 3, but the game allows you to break your combo sequence by pressing guard. and since guarding has next to no recovery in this game, natsuki can keep on doing far weak x 2 > guard > far weak x 2 > guard > ... over and over again. the highest combo i've had with her is 28 hits. all of this, of course, fills up her super meter really fast as well. she also turns out to have a very good far strong, which tracks very well and also allows her to reset into her close combo.
A:
miyu - she has a close weak x 4 combo that stuns and launches the opponent, which she can follow up with far weak x 2 or strong (alyssa). her far weak is very fast, although not nearly as fast compared to natsuki or nina's. she also has excellent health, and her super is extremely powerful.
mai - mai's attacks are relatively slow but they do TONS of damage. her far strong is especially devastating, since they track very well. mai pretty much needs to rely on whiff punishments due to lack of effective combos, but still fares extremely well with most of the cast.
arika ultimate - arika ultimate is very well rounded and has decent combo options both in close range and far range. she doesn't have any real weakness, and her super is the strongest in the game.
B:
similar to A tier, except that their damage options are not as good. furix thinks nina belongs in A tier just for her ability to fill up her super meter really fast, though.
C:
nao has a decent combo in the distance, but that's about it. shizuru have a far strong that is relatively fast, and reels the opponent in her range, but other than that she is nothing special. haruka have very powerful attacks, similar to mai, except she has trouble landing most of them since she is very slow. arika just feels crippled compared to her ultimate version, and also has trouble filling up her super bar.
D:
all lack decent combos, and their strongs (both close and far) are way too slow and unreliable. nina ultimate is the worst of the bunch, but is saved from dropping to garbage tier because cat mikoto is just horrible.
F:
cat mikoto is a joke character. worst health, worst damage output in the game.
EHRGEIZ
Tier 1: Matsuda, Tifa
Tier 2: Godhand, Vincent, Yoko
Tier 3: Cloud, Yuffie, Sasuke
Tier 4: Inoba, Lee, Clair
Tier 5: Naseem, Jo, Sephiroth
Tier 6: Han, Django
Star Wars Episode III Revenge Of The Sith Versus Mode ( i think Higher Jin wrote these )
Top:
Cin Drallig
General Grievous (Both have attacks that are immune to sabre shunting. Sabre shunting is basically parrying except you can just mash it out and it'll still work.)
Second:
Count Dooku (force lightning glitch to do big damage, invincible side step, and quickest light strike in the game)
Anakin Skywalker (force lightning glitch to do big damage, more damaging comboes than dooku, and PSYCHO CRUSHER super)
Middle:
Mace Windu
Obi Wan
Bottom:
Darth Vader
Obi Wan (Old)
Joke Tier:
Serra Ketto (She can be punished for missed throw attempts; since she does a huge flip if she misses. Everyone else basically has like a SPD missed throw animation. Her attacks are really slow and predictable. Oh and she has a really hard time comboing her critical strike which means she does dick for damage.)
__________________
Variable Geo MAX
Best-
Kaori. Only character who can do marvel style air combos, with invincible launcher.
Excellent-
Satomi
Chiho. Very poorly designed, it's so bad that she shouldn't even be in the game.
Good-
Masako
Tamao
Reimi. Would be up there if she can do any damages at all.
Yuka
Yumiko
Unplayable-
Jun(but fun!) This poor grappler has only one special grab that cannot be jumped out of in reaction.
Manami
SVC Chaos SNK VS Capcom ( i think Return Of Shiki and Buktooth wrote this )
RotB Iori is right under Zero and Geese (DAMN HELL INSANE SPEED, COMBOABILITY...FIRST REKKA OF HIS IS INVINCIBLE!!! )
It's almost impossible to tier SvC because there are just so many layers of brokenness.
Zero is at the very top with Geese because of his infinites, but even WITHOUT his infinites:
Pros:
-Small size combined with high jump, triangle jump, great foot speed (basically exactly like Choi)
-Some of the best poking normals in any fighter
-CYBER ELVES...can heal when he knocks you down or call out projectile assists to lock you down or turn you into a helpless Met
-UNBLOCKABLE Blowfish Cyber Elves (the bombs). Sets up obvious traps
-Dash super is very fast, invincible during slide, and CAN HIT LOW
-Mix-up game is insane
-Buster shot (uncharged) is weak but has virtually no recovery
-Low recovery on just about all his (uncharged) specials, really
-Can charge all his specials...not really useful but it gives his more variety
-Exceed is an UNBLOCKABLE PROJECTILE that does decent damage, ups his speed, attack, defense, HEALS and slows down the timer (so he can make a comeback)
-Shield Boomerang does stupid things to big characters
Cons:
-Sometimes small size limits his range
-Can't take hits
-Can only use 3 of each Cyber Elf per MATCH (if he had unlimited use of Cyber Elves he would be the most broken character in fighting game history, period)
-Demands above-average execution and strategy (he isn't as easy to use as Geese)
Here's my tiers:
GOD--
Zero (See above)
Geese (Has no flaws, does too much damage, controls space, infinites)
Near GOD--
RotB Iori (Unfathomable speed, invincibility, combos that HURT)
Top (in no particular order)--
Goenitz (the premiere zoning and runaway character)
Demitri (zoning, combos, invincibility)
Violent Ken (rushdown, ridiculous combos)
Guile (Invincible supers and flash kick, sonic booms)
Tessa (Zoning, glitch-ness, unblockable traps)
Terry (Can combo out the ass, rushdown)
Upper (in no blah blah)--
Kim
Iori
Kyo
Mai
Mr. Karate
Chun-Li
Ryu
Sagat
Upper-Mid--
Earthquake
Choi
Mars People
Dhalsim
Shiki
Ryo
Akuma
Lower-Mid--
Vega (Claw)
Balrog (Boxer)
Ken
Kasumi
Genjuro
Dan
Low--
M. Bison (Dictator)
Practicing Dummy--
Hugo
zero had perfect zoning game; lagless fireballs to make them jump into anti air twirly spear (or tigerknee twirly spear into infinite if you were fancy), crazy range on low D which was really fast AND unable to be punished with GCFS
when you do get in, zero can GCFS into throw, then make you get up into unblockable bomb, then infinite you off of that
people mentioned most of the good geese points, but also he can just build up to level 3 really quickly and get into maximum mode, and then from there he can do like 60% chip or something with 3 raging storms which you can't do anything about. from there he just has to build one more meter (with kara cancel low C into reppuken, only takes like 3 seconds and is hard to deal with) and he's back in maximum mode raging storming you again
chun can super through fireballs for a ton of damage, and the ability to get through projectile keepaway is a total must-have in this game. her no-meter combo does a crapload of damage (low B's, df+B xx spinning bird kick, link dp+K), she can combo her exceed off of like anything, and buffering moves into her command throw is like one of the only ways to fight GCFS in this game. anti-air low D works fine, anti-air df+B xx spinning bird kick into dp+k is even better
Psychic Force 2012
Top- Wong, Emilio (Both are tied for the rank of number one)
Lower Top- Burn, Kieth
High- Setsuna, Patty
Middle- Might, Gudeath, Carlos, Genshin, Regina
Low- Wendy
Bottom- Gates
Ok let me explain my tier placings a little bit. Wong is just a monster. To be blunt, he's just a flat out cheater. He has incredible defensive capabilites along with awesome mindgame potential. To sum up Wong in a sentence. Teleporting is gay. He can combo his golden sword straight into another one if the first caused a wall bounce then do the second part of the move where he calles all the smaller swords to impale his opponent. Yes the combo is plausible in a real match. It's all about mindgames with Wong and he can pull it off. If a Wong player nails this combo it can take nearly half your life bar.
His long range strong attack is another great mindgame tool. Throw it in another direction then cause it to reappear behind your opponent. A very nice trick. You can't spam it, but it will keep them guessing. His split image teleport is great when you want to dodge techniques, but not suffer from barrier hit stun. He can also buffer his psychic attacks from his teleports, so its possible to throw out a golden sword almost immediately after you teleport.
He also has a teleport that he can do after he gets knocked back. He can do this from anything. Even a throw! So you could throw him, he telpeorts instead of doing a retreat barrier and then he combos you. Or he could just mindgame you and and dash away. When you try to rush him or dash away he sticks a golden sword down your throat. By the way, that sword does great damge and has fairly quick start up time. I'm pretty sure it's safe on block too, meaning if your opponent uses a barrier to defend themselves they can't retaliate fast enough because Wong can just defend himself or push his attack. By the way. HE CAN FREEZE TIME!!! So if you only have a little bit of health left he just hyper chrage then time freeze. Then you can kiss your ass good bye when he grabs you. So you are forced to stay on him, which plays right into his hands.
Primal Rage ( by hanzo hasashi @ MKK )
Upper Tier
Chaos
Talon
Mid tier
Diablo
Sauron
Armadon
Blizzard
Low Tier
Vertigo
Fighting Masters ( by genocide - rare megadrive fighter! )
God - is Valgasu (the boss)
I'd also put Dio (the plant) and Grinder (the robot) with Uppercut and Rotundo ( top tier ).
SLAUGHTER SPORT (aka Tongue of the Fatman, Mondu's Fight Palace):
Top - Braniac/Robo Chic, Buff/Stump
Mid - Mondu, Weezil/Guano, Ramses/El Toro, MC Fire/Rex, Bonopart/Skinny, Spidra/Webra
Low - Sheba/Edwina
Mondu - Could go in the Top as well, as you can kill your opponent with one hit (actually a bounce). But because of his size makes him easy to hit, and the recovery time for his bounce is slow.
COSMIC CARNAGE: (aka Cyber Brawl)
Top - Naruto, Cylic, Talmac
Mid - Zena-Lan, Yug, Tyr, Deamon
Low - Naja
CC is also the 1st fighter to have a Groove system, by letting you select the armor type....
__________________
Survival Arts ( JoshTheFunkDoc I think wrote this )
Top tier = Hiryuu
High = Viper, Tasha
Mid = Gunner
Low = the rest
Hiryuu has an invincible dash that he can cancel straight into his DP - press d/b,u+Short (as that version is safe against most characters). The dash can also cross up (even in the corner!), giving him an insane left/right mixup. Not only that, but he has the slowest-moving projectile ever, AND great anti-air with the DP and j.roundhouse - thus, once you toss a shuriken, the opponent is forced to just try to block you. He can walljump, and jump 5 or 6 times, and j.roundhouse is a good crossup for when they're about to block a shuriken. He may even be able to use his dash as a reversal, I'm not sure. He beats everyone, period.
Viper is good mainly for his spin kicks (PP and KK). The KK is better in the air, as it can cross up and it hits on the way down, but the PP is way better on the ground. This move flies over low kicks and such, has priority over other pokes when spaced properly, and is safe. He also has a very good set of normals by this game's standards. He is helped by stages with guns; every character has a long-ranged high/low with the gun (crouch shot, jump back shot), but Viper can cancel his shots into quick spin kicks to stay close and continue on offense. Can hold his own with anyone.
Tasha only has a few good moves - DP (highest priority, safe at the right range), j.fierce (almost unbeatable), and slide (safe at max range). She has no real bad matchups, not even Hiryuu - her DP can get out of his dash crossups and he can't really beat j.fierce.
Gunner is a boring decent keepaway character - midair MP shot is nice (if it hits, follow up with roundhouse shot for chip), as is tiger knee'd air HP shot. He has a fighting chance vs. most everyone but completely dies to Hiryuu.
Hanna has one neat special which works kinda like Jax's earthquake, but doesn't need a charge and knocks down. Not much else though.
Many people who have played this game think Mongo is pretty cheap, as he is always the first opponent in 1P and he has some stuff that takes getting used to - mainly, a missile move that crosses up and can instant kill you by itself. Really though, he's all gimmicks - it's easy to hit him out of the missiles, and he can't mix up sides with them either. If he had any decent normals, or any anti-air at all, he would be pretty good, but he doesn't and isn't.
Kane has a pretty good j.roundhouse. His rushes seem like good pokes/whiff punishers, but I'm not sure how safe they are. Nothing else interesting, really.
Santana has an 80% combo that you won't get the chance to land. Again, j.roundhouse is very solid, as is low fierce for anti-air. hcf+P can punish Hiryuu's DP for crazy damage, but he has so many other tools that you still lose this matchup.
Bloody Roar 4 ( by maybe emblemlord? )
God Tier: Uranus , Reiji, Nagi, Ryoho and Mana, Ryoho the dragon (This tier could be further divided but, they are all too damn good so w/e. I honestly think Reiji and Nagi are better then Uranus.)
Top Tier: Yugo, Shina, Xion, Uriko
High Tier: Shenlong, Long, Stun, Kohryu (Shenlong could be in top tier and Stun could be lower or higher. Both are debatable IMO. Not too sure on Kohryu, but it felt like a good place to put him.)
Mid Tier: Alice, Bakaryu, Jenny
Bottom: Gado (He sucks ass. Slow, and predictable. Very little mix-ups.)
One Must Fall 2097
God Tier
- Electra, its jump punch and low fierce have too much priority, and in Tournament Mode the low fierce is a one button infinite if your bot has enough arm speed and your pilot has enough agility. Its throw in Rehit mode is godlike, as well.
Top Tier
- Gargoyle, it has the only real SRK-type move in the game, can float, stop most anti-airs with its divebomb and if your execution is good it can "tigerknee" the Wing Charge for a Honda-like torpedo move with no recovery.
- Jaguar, Shoto principle basically. It has controllable projectiles in Hyper mode and its flip throw is one of the few moves that can beat Gargoyle's SRK. It also has some pretty easy combos after its throw in Rehit mode.
- Katana, a fully invincible move, great agility and great priority, especially on its standing jab which not only serves as an anti-air but has the potential to get you dizzy in Rehit mode off of it.
Upper Tier
- Chronos (master of all time). It can't be cornered and its normal move set is kind of Electra-lite, but its air game is not that great and its projectile is hard to get to work for you.
- Flail, dominating anti-air game and great damage, it's like Zangief and Dhalsim put together; however, it's a little hard to play with, especially when your pilot's agility is low.
- Nova, really stupid trap and heavy moveset, but it's pretty much the equivalent of a beatdown deck in Yu-Gi-Oh; if you don't start winning early on, you're probably not going to win, period.
Mid Tier
- Shredder, good pressure game and easy-to-manage normals, plus fun combos in the corner. Its throw is, frankly, crap, and its headbutt will kill you unless you do the shadow version.
- Thorn, a real powerhouse in terms of agility and priority if you get the hang of its awkward moves, but has a problem with safety and recovery time. It's also notable for being able to beat every CPU opponent in the game with one move (jump back speed kick).
- Pyros, it's basically a combo machine which has a hard time dealing with pressure. Its kicks (or, more appropriately, flame attacks) are REALLY slow.
Low Tier
- Shadow. The only thing this robot has going for it is a lot of fancy-schmancy chain combos. Its shadows will kill you if they are blocked, its throw is complete and utter shit, and it has no pressure game to speak of. It has an easy infinite if your pilot's agility is high, but you'll never land it. (note: Shadow is slightly better in old versions because its shadow grab move can be used as an SRK; it hits on the way up. For unknown reasons, this was removed in v2.0.)
Gundam Battle Assault 2
Boss - Neue Ziel, Dark G, Big Zam, Psycho
Top Tier - Heavyarm, Deathsythe, Epyon, Hydra
Semi- top Tier- RX-78, Tallgeese III, Wing Zero, FAZZ, Quin Mantha,
Upper Mid Tier- Zeong, Burning, Rose, Master
Mid Tier- V gundam, Bolt, Dragon, Altron,
Low Tier- Sandrock, Sazabi, GP02, Zaku 2s ,
Crap Tier- Zaku 2, Acguy, Hygogg, Maxter, Ball
Eternal Champions: Challenge From The Darkside
Top:
Shadow
Jetta
High:
Trident
Mid:
everyone else
Low:
Larcen
War Gods ( by hanzo hasashi i think )
God:
Voodoo
Top almost god:
Maximus
Mid:
Everybody
Bottom:
Ahau Kin
Power Stone ( from Giza )
Rank A:
Ayame
Garuda
Wang Tang
Rank B:
Gunrock
Falcon
Jack
Rouge
Rank C:
Ryoma ( mostly due to speed issue, anyone in this game can really win )
Killer Instinct ( i think sabre wrote this, not sure actually )
"God Tier*
- Eyedol
Top Tier
- Orchid
- Cinder
- Riptor
Middle Tier
- Glacius
- Sabrewulf
- Spinal
- Combo
Low Tier
- Jago
- Fulgore
Bottom Tier
- Thunder
Eternal Fighter Zero
FFD's top ten
1. Unknown
She can fight close and away, build meter fast, chips like a demon(no pun intended), and has a great unblockable move. There is nothing she can't do IMO. I don't like playing vs her, but I gotta recognize her potential.
2. Akane
When the game is in her pace, it's over. Incredibly fast A attacks, awesome crossover, and none of her supers are useless.
3. Mio
Her lvl3 might be useless, but majority of her moves cover so much areas and she can get combos near everywhere on the screen. Has a lot of invincible moves too.
4. Shiori
I ain't gonna lie, if I didn't see the character's potential I wouldn't have played her. Grab leads damage in corners, A and B snowman are great rushing tools, and too many safe moves.
5. Mayu
I see her as less crazy but more annoying version of Akane. Rush super gets 'em to corner FROM corner, and one of 3 characters who have grabs that can be followed up without IC.
6. Makoto
Very good specials, even though normals are kind of bad IMO. Her supers are A class, too. She has almost as many ways of crossing over as Akane.
7. Misaki
Shitty lvl 3s, and she's pretty slow generally, but man, when she got you with combos it hurts like hell. Her BS stuff like autoguard on C attacks, air fireball super or dish supers are REALLY BS, even though her weak stuff are pretty weak.
8. Misio
Incredible character that can do pretty much everything but runaway, IMO. Comboable grabs, fast overhead(when lightning charged), cool mid-field combos, and IMO one of the two best hidden lvl3s of the game. Her walking speed is pretty bad though.
9. Kano
The fastest meter building character. No useless super. Charge cancels. These are untapped potentials the way I see it. US needs a Kano specialist.
10. Mai
She's one of the harder characters to pull OTG combos, so it works really well on her favor(cutting half the combos out). AWESOME B attacks, very good reversal(rdp+C), and one of the best hidden lvl3 supers of the game. She can do OTGs, and she can poke like hell. Often it's easy to see her building opponent's guard handicaps. Only problem I see with her is that she is kind of on the slower side.
linalys's top ten
1. Misaki
All those japanese replays can't be wrong, and watching them I don't doubt it. Her rushdown has to be the safest in the game. People take throws willingly to avoid the combos and to let the guard bar cool down a bit. Combos last until 30% power, combos come off any real hit, and they all hurt.
2. Mio
Incredibly versatile.
3. Ikumi
An insanely fast and pretty mobile grappler? Ok. You have damaging combos too? Oh my. You have wakeup mixup options? To the top tier you go!
4. Sayuri
Quite possibly the most well rounded character in efz? Command grab check. Projectile check. Good normals check. Some form of overhead check. Unnecessary but nice to have high/low-all-in-one counter? check.
5. Mayu
Damage, high/low/left/right/grab mixup, damage, size, and damage.
6. Ayu
Damage, mixup options, good normals.
7. Kano
Damage in corner, projectiles for every occasion, charge cancel is pretty cool (if not the most useful thing), good range.
8. Shiori
Good normals, can switch between rushdown and keepaway sorta well enough to annoy the opponent into mistakes.
9. Mai
Maybe not top tier, but definitely at the very least mid tier and to have to choose 10/22 I'll definitely head into mid tier territory. Bunny assists are cool, bunny will absorb a hit, I still think her overhead is one of the best in the game.
10. Unknown
Her abilities are mostly unknown to me, but I respect her from what little I've seen.
Fatal Fury Special / Garou Densetsu Special ( from a post by r3ko )
Tier List from January 1994 GAMEST
| K M B J T B A G J K A L D C T |
| i a i o e e x e u r n a u h u | Totals
_________|_m__i__l__e__r__a__e__e__b__a__d__u__c__ e__n_|_________
Kim | - 6 4 5 5 8 7 7 8 7 7 7 6 7 7 | 91 +27
Mai | 4 - 5 5 7 4 5 5 6 5 5 6 7 6 7 | 77 + 7
Billy | 6 5 - 6 4 4 6 4 7 3 5 5 6 8 7 | 76 + 6
Joe | 5 5 4 - 6 6 4 6 6 6 5 4 6 6 5 | 74 + 4
Terry | 5 3 6 4 - 5 5 5 5 6 7 5 5 7 5 | 73 + 3
Bear | 2 6 6 4 5 - 6 4 4 6 7 6 5 6 4 | 71 + 1
Axel | 3 5 4 6 5 4 - 5 7 5 5 4 5 6 7 | 71 + 1
Geese | 3 5 6 4 5 6 5 - 5 5 5 6 4 4 7 | 70 -+0
Jubei | 2 4 3 4 5 6 3 5 - 7 5 7 6 4 7 | 68 - 2
Krauser | 3 5 7 4 4 4 5 5 3 - 5 7 4 6 6 | 68 - 2
Andy | 3 5 5 5 3 3 5 5 5 5 - 6 5 6 5 | 66 - 4
Laurence | 3 4 5 6 5 4 6 4 3 3 4 - 6 5 6 | 64 - 6
Duck | 4 3 4 4 5 5 5 6 4 6 5 4 - 5 4 | 64 - 6
Cheng | 3 4 2 4 3 4 4 6 6 4 4 5 5 - 5 | 59 -11
Tung | 3 3 3 5 5 6 3 3 3 4 5 4 6 5 - | 58 -12
Tier List from 2004.11.4 http://www.ii-park.net/~garosp/
| J K M A B J G T K A C D T B L |
| o i a n i u e e r x h u u e a | Totals
_________|_e__m__i__d__l__b__e__r__a__e__e__c__n__ a__u_|_________
Joe | - 3 5 5 6 8 7 6 7 7 7 7 7 8 8 | 91 +21
Kim | 7 - 6 6 3 6 6 7 7 7 7 7 7 6 7 | 89 +19
Mai | 5 4 - 5 6 6 5 6 6 6 7 7 7 7 8 | 85 +15
Andy | 5 4 5 - 5 7 5 5 6 7 6 7 8 6 7 | 83 +13
Billy | 4 7 4 5 - 6 4 6 5 6 7 7 8 7 7 | 83 +13
Jubei | 2 4 4 3 4 - 3 6 7 6 7 8 7 9 9 | 79 + 9
Geese | 3 4 5 5 6 7 - 5 4 6 6 6 7 7 6 | 77 + 7
Terry | 4 3 4 5 4 4 5 - 6 6 6 5 6 4 5 | 67 - 3
Krauser | 3 3 4 4 5 3 6 4 - 7 4 3 7 6 7 | 66 - 4
Axel | 3 3 4 3 4 4 4 4 3 - 6 7 7 6 5 | 63 - 7
Cheng | 3 3 3 4 3 3 4 4 6 4 - 5 6 7 4 | 59 -11
Duck | 3 3 3 3 3 2 4 5 7 3 5 - 2 6 8 | 57 -13
Tung | 3 3 3 2 2 3 3 4 3 3 4 8 - 7 6 | 54 -16
Bear | 2 4 3 4 3 1 3 6 4 4 3 4 3 - 5 | 49 -21
Laurence | 2 3 2 4 3 1 4 5 3 5 6 2 4 5 - | 49 -21
Arcana Heart
(might be outdated?)
SS Konoha
S Kamui
A+ Lilica
A Saki, Heart, Kira, Mei Fang
B Fiona, Yoriko
C Maori, Lise
Clay Fighter
S: Bad Mr. Frosty, The Blob, Tiny
A: Taffy, Bonker, Helga, Ickybod Clay
B: Blue Suede Goo
TMNT / Teenage Mutant Ninja Turtles: Tournament Fighters ( from JeRon )
Leonardo: Mid Tier
Good Matchups (favorable) None
Bad Matchups- Wignut
Donatello: Upper Mid Tier
Good Matchups- Armagon
Bad Matchups- Wignut/ C. Shredder
Raphael: Top Tier
Good Matchups- All
Bad Matchups- None
Michaelangelo: Upper Mid Tier
Good Matchups- Arma/ Crome Dome
Bad Matchups- None
Shredder: Mid Tier
Good Matchups: Don/ Wignut/ War
Bad Matchups- Aska/ C. Dome
Crome Dome: Mid Tier
Good Matchups: Shredhead
Bad Matchups: Don/ Raph/ Mike
Aska: Low Tier
Good Matchups- Shredhead
Bad Matchups- Raph/ Mike
Wignut: Upper Mid
Good Matchups- Aska/ Don/ Leo
Bad Matchups- Shredder
War: Low Tier
Good Matchups- None
Bad Matchups- Don/ Leo/ Raph/ Shredder
Armageddon: Top Tier
Good Matchups- All except Don
Bad Matchups- Don
Shin Sangoku Musou 4 / Dynasty Warriors 5 ( by Cruorois )
Top Tier: Lu Bu, Ma Chao
1st Tier: Cao Cao, Gan Ning, Guan Ping, Jiang Wei, (Pang De),
(Wei Yan), Xu Huang, Zhu Rong, (Zuo Ci)
2nd Tier: Dian Wei, Guan Yu, Ling Tong, (Liu Bei), (Sima Yi),
Xiahou Dun, Yuan Shao, Zhang Liao, (Zhao Yun), Zhou Tai,
Zhuge Liang
3rd Tier: (Dong Zhuo), Sun Jian, Sun Quan,(Yue Ying), Zhou Yu
4th Tier: (Da Qiao), Huang Zhong, Meng Huo, Pang Tong, Sun Ce,
(Xiahou Yuan), (Xiao Qiao), Zhang Fei, Zhen Ji
5th Tier: (Cao Pi), Cao Ren, Diao Chan, Huang Gai, Lu Meng,
(Lu Xun), Taishi Ci, Xing Cai, Zhang He
Bottom Tier: Sun Shang Xiang, Xu Zhu, Zhang Jiao
Soul Calibur 3 ( NTSC-J version ) by whyold and Soulcalibur.com forums
Let say all VCs are banned, except ~
TERs. ( All characters' TER, Kilik and Mina's AT TER, Sophitia's TER, Talim's Multi throw TER. ) ( Defensive and offensive )
Stance Cancel VC. (Defensive and Offensive)
Defensive Post-GI VC.
*** These VCs are extremely hard to judge by eyes, so let it be.
A rank: X, Hwang, Astaroth, Setsuka, Ivy, Mitsu, Cass, Sophitia, Taki, Voldo.
B rank: Cerventes, Kilik, Maxi, Zass, Yoshi, Lizardman, Yunsung, Raphael, Mina.
C rank: Siegfried, Nightmare, Talim, Tira, Rock.
Unknown rank: Li Long, Amy.
Chou Dragonball Z / Super Dragonball Z
( from the Illuminati, possibly from gamefaqs? might be outdated because i think 17 and 18 are S now because
of painful juggle state stupidity )
S Class:
Frieza/Son Goku/Perfect Cell/Mirai Trunks
A Class:
Piccolo Jr./Vegeta/17/18
B Class:
Son Gohan/16
C Class:
Chi Chi/Kuririn
Naruto Narutimate Accel ( by SharinganLS and Team Crooked Jester forum members )
Banned
TS Shikamaru (w/o awakening 1-Tier)
Sasori (w/o awakening 1-Tier)
-------------------------------------------------------------------------
1-Tier
TS Naruto
Shino
TS Sakura
TS Temari
TS Tenten
Deidara
Itachi
Gai
Kakashi
Lee
-------------------------------------------------------------------------
2-Tier
Hinata
TS Lee
TS Neji
Neji
Orochimaru
Kimimaru
Tsunade
Yondaime
Haku
TS Garaa
--------------------------------------------------------------------------
3-Tier
Chiyo
Nidaime
Shodaime
Sandaime
Jiraiya
Asuma
Sasuke
Naruto
Kiba
Kankuro
TS Kankuro
Kidomaru
Jiroubu
Sakon/Ukon
------------------------------------------------------------------------------
4-Tier
Kisame
Garaa
Tenten
Temari
Tayuya
Ino
Shikamaru
-----------------------------------------------------------------------------
5-Tier
Zabuza
Chouji
Shizune
Anko
Kurenai
Konohamaru
Hanabi
Sakura
Naruto Gekito Ninja Taisen 4 ( by projekt84 @ Willvolution )
Banned:
Akamaru
Top:
OTK
Itachi
Temari
High
Kimimaro (Can be switched with Kisa, since Kimi performs better against top 3, yet has a bad matchup vs. Kisa, so it's really same spot)
Kisame
Kank
Awakened Hinata
CS2
Sasuke
Gaara
Neji
Mid
Haku
Rock
Orochimaru
Tsunade
Sakon/Ukon
Ten Ten
Zabuza
Ino
Low
Naruto
Kidoumaru
Jiroubou
Kabuto
Chouji
Kiba
Jiraiya
Mizuki
Gai
Hinata
Sarutobi
Shikamaru
Bottom
Tayuya
Iruka
Kakashi
Anko
Shino
Sakura
Touhou Suimusou / Touhou Immaterial And Missing Power
( by bellreisa - note, this has probably changed and is a year old - i'm pretty sure that Suika has gone down, Sakuya has gone up, and Alice is low mid now )
S Tier
Patchouli
A Tier
Remilia, Suika, Yuyuko
B Tier
Sakuya, Youmu, Reimu
C Tier
Yukari, Marisa
D Tier
Alice, Meiling
Akatsuki Blitzkampf ( current revised list from IRC #akatsuki )
S: Mycale
A: Fritz, Marilyn, Sai
B: Akatsuki, Wei, Soldat
C: Kanae, Adler, Murakumo
D: Blitztank, Anonym
Virtua Fighter 3 from Gamest magazine
1. Wolf
2. Jacky
3. Kage
4. Lau
5. Akira
6. Taka
7. Pai
8. Lion
9. Sarah
9. Jeffry
11. Aoi
12. Shun
Special thanks to psychochronic, I know for a while he had a big tier list compilation going, this will hopefully continue to preserve the spirit of a lot of the work he did.
King Of Fighters '98
(taken from the latest Tougeki-Special Issue # 4)
A:
Kyo, Goro, Chizuru, Iori
B:
Benimaru, Robert, Ralf, Chang, Yashiro (Orochi), Chris, Chris (Orochi)
C:
Kyo (95) , Terry, Joe, Yashiro, Takuma
D:
Ryo, Clark, Kensou, Yamazaki, Mary, Mature
E:
Terry (Alt.) * , Ryo (Alt.) , Leona, Athena, Chin, Mai , Mai (Alt.) , King, Choi, Kim, Shermie, Vice, Shingo, Saishu
F:
Robert (Alt.) , Yuri, Heavy D
G:
Andy, Yuri (Alt.) , Billy, Heidern, Brian, Rugal
H:
Andy (Alt.) , Joe (Alt.) , Billy (Alt.) , Shermie (Orochi), Lucky
King Of Fighters XI
SS: Gato,Kula
S: Oswald, Eiji, Kim, Clark
A: Ralf, Duck, Kyo, K', Maxima, Jenet, Ash, Gai
B: Terry, Shen, Malin, Ryo, Duolon, Kensou
C: Yuri, Benimaru, Elisabeth, Jyazu, Silber, Adelheid,Iori, Kasumi, Vanessa
D: Mary, King, Shingo, Momoko, Griffon, Ramon,Hayate, Whip, Athena.
THE TWO MOST CURRENT JAPANESE TIER LISTS:
1) Kula, Gato
2) Oswald
3) Duck, Eiji, Jenet, Gai, Kim
4) Ralf, Clark, Kyo, Jyazu, Silber, Ryo
5) Ash, K', Terry, Maxima, Vanessa
6) EVERYBODY ELSE
Or
SS-tier ~ Gato, Kula
S-tier ~ Oswald, Eiji, Duck (2P), Kim, Clark, Hayate*
A-tier ~ Ralf, Duck, Kyo, Maxima, Ryo, Gai
B-tier ~ Jenet, K', Ash, Terry, Shen, Jyazu, Silber, Vanessa, Kensou
C-tier ~ Malin, Iori, Duolon, Adelheid, Benimaru, Elisabeth
D-tier ~ Yuri, Ramon, Mary, Shingo, King, Griffon
E-tier ~ Kasumi, Momoko, Athena, Whip, Hayate*
* "It was said that in theory, Hayate is actually pretty darn good w/o notable mismatches and that most tactics and strategies don't really work well against him, i.e. he is hard to counter. However he is also *hard* to use properly."
[edit]
Character Usage At Tougeki
~ Courtesy of Snowman ~
1. Gato - 46
2. Kula - 38
3. Oswald - 28
4. Kim - 11
5. Duck King/Clark - 8
6. Maxima - 7
7. Eiji - 6
8. Kyo - 5
9. Ash/Ralf/Terry - 4
10. K'/Duo Lon/B.Jenet - 3
11. Ryo/B.Mary - 2
12. Yuri/Elisabeth/Kensou/Shen/Athena/Malin/Iori - 1
King Of Fighters Neowave
S Class-Choi,Saisyu,Geese, Jhun
A Class-Robert, Iori,Daimon, Athena, O.Yashiro,Terry, King,Chris,Andy,K'
B Class-Vanessa, Ryo, Vice, Kyo, Whip, Takuma, Yamazaki,Joe, Kim, Yashiro,Yuri,O.Rugal,Ralf,Clark, Leona, Billy, Chin, O.Chris,Shingo.
C Class-Angel, May Lee,Ramon, Chang,Mai,Kula,Shermie, Blue Mary,Kusanagi.
D Class-Seth, O. Shermie, Mature
Neo Geo Battle Coliseum / NGBC ( from Dark Geese )
God Tier And Banned
Goodman (Why? His Reflect is quite frankly the best move in the game its UNBLOCKABLE!! He's also banned due to the reason that he is a console character only!)
S Class
Mr Big, Kim, Hotaru
A Class
Tung,Marco, Iori, Robert, Haohmaru, Mizuchi, Hanzo, Kyo.
B
Mai, Lee, Kaede, Moriya, Neo Dio, Washizuka, Mudman, Cyber Woo.
C
Shiki, Athena, K', Mr. Karate ,Fuma, Kisarah, Shishioh, Terry, Shermie.
D
Akari, Rock, Geese, Asura, Mars People (and Rising), Chonrei, Ai (And Rising), Genjyuro.
E
Yuki, Chonshu, Nakoruru.
Last Blade 2 / Gekka No Kenshi 2 ( from Kyokuji )
God Tier:
* Kouryu (Banned)
Top Tier:
* Power Zantetsu (Soft banned in many cases. His kagehoushi tappa kochi move is banned (the shadow dash slice thing))
* Speed Moriya (With teleport glitch)
* Power Mukuro
* Power Lee
Upper Mid Tier:
* Power Amano
* Speed Akari
* Power Kagami
* Speed Shigen
* Power Kaede
* Speed Washizuka
Mid Tier:
* Speed Hibiki
* Power/Speed Kojiroh
* Power Setsuna
* Power Okina/Power Juzoh
Low Tier:
* Power Unawakened Kaede (Also known as O. Kaede)
* Speed Yuki
Samurai Shodown / Spirits Tenkaichi Kenkakuden ( from Dark Geese, taken from Tougeki / Arcadia )
S :





A :








B :







C :










D :





E :





J'en rajoute une un poil plus récente (mais légèrement différente):
Tiers list 16/04/2007
S Class:
Mina, Shizumaru, Iroha, Kazuki, Amakusa
A Class
Sogetsu, Cham Cham, Gaoh, Zankuro, Haohmaru, Ukyo, Galford, Mizuki
B Class
Hanzo, Yumeji, Rasetsumaru, Enja, Gen-An, Rera, Sieger
C Class:
Suija, Nicotine, Sankuro, Basara, Andrew, Ocha-Maro, Gaira
D-Class:
Rimururu, Sugoroku, Jubei, Yunfei, Tam Tam, Kyoshiro, Charlotte
E Class:
Genjuro, Yoshitora, Wan Fu, Kusaregedo, Earthquake, Nakoruru
Galaxy Fight
God
1) G. Done: Can dodge damn near anything. His Back+C throw is the easiest infinite ever
Top
2) Juri: Fast and she has a plethora of comboes which could end with a stunned opponent
3) Musafar: Excellent damage and his throws can lead to easy juggles
4) Rolf: Hella easy comboes which rack up damage, jet pack double jump is dirty
Mid
5) Alvan: Nice keep away, but piss poor reach without projectiles and he's screwed if someone closes in on him.
6) Roomi: Fast moves and good comboes, but she lacks versatility and her moves have the longest recovery times in the game, excellent pursuit capabilities
Low
7) Kazuma: Like Rolf without the jet pack and his projectile takes too damn long to execute, but he's fast and has the 2nd best combo potential behind Juri
8) Gunter: Way too easily punishable and his special moves have long recovery times
World Heroes 2
S Class
Fuuma,Dragon
A Class
Ryoko
World Heroes Perfect
S Class
Jack, Johnny Maximum, Muscle Power, Brocken
A Class
Rasputin, Ryoko, Dragon
Breakers Revenge ( by Buktooth )
S class:
Saizo (best normal moveset for both ground and air, best fireball, best jump in, best cross up, every random button links and combos, gets an insane number of random dizzies for no reason. only missing a reversal)
Sho (easy infinite, fast and cancellable overhead, crazy good reversal, big damage, dive kick and run, most well-rounded character)
A Class:
Tia (toned down sho. worse in almost every way, but still really good. only things she does better than sho are fireball fights and throws)
Condor (plays more like 3s chun/ken than anything else; huge priority, range and damage, and pretty much everything is confirmable into super. the super is an everything-in-one move, and he's the only good character that has a throw game. would be ranked higher, but loses for free to saizo)
Dao Long (another all-around character. big damage, everything combos into super, NO CHARGE TIME. ground normals are a little crappy, so all you're really doing is sonic booms)
B Class:
Rila (good normal moves, really fast jump, good reversal. combos and supers are blah)
C Class:
Maherl (has some really good tools like the "hop kick" and super throw, but no big damage combos, and no anti-air at all)
Alsion III (decent, but has too much trouble keeping out the top tiers)
D Class:
Pielle (the combo meter is lying to you when it says jab jab into rekkas combos. it's blockable. decent offense with pogo and overhead butt, but no good confirmable combos. anti-air is also really spotty)
Ninja Masters
S Class
Goemon, Kasumi, Natsume.
(c'est à celui qui aura l'infini le plus facile à placer....)

Real Bout Fatal Fury 2 / Real Bout Garou Densetsu 2-The Newcomers
Top: Rick, Kim, Chonshu.
High: Geese, XiangFei, Yamazaki, Terry, Franco, Hon-Fu, Escalation-Mode Mary.
Mid: Bob (Mid-High), Sokaku, Krauser, Mai, Chonrei, Mary, Billy, Laurence, Joe, Duck, Andy.
Low: Tung, Cheng.
Kizuna Encounter / Fu'un Super Tag Battle
S Class
Kim Sue Il
King Of Fighters 94 Rebout
God Tier and Banned
Rugal, Saisyu,
S Class
Mai, King, Kim.
King Of Fighters 95
God Tier
Kyo, Iori, Omega Rugal.
Karnov's Revenge / Fighters History Dynamite
By 4649/ChibitaJr and Josh-D-FUNKDOC-
Tiers IMO -
S: Karnov
A: Zazie, Lee, Ray
B: Jean, Mizoguchi, Marstorius
C: The rest
D: Fei-Lin, possibly Yungmie
updated 1/6/08
s: karnov, ray
a: zazie, jean, marstorious
b: samchay, lee, mizoguchi, clown
c: ryoko, matlock, yungmie
d: feilin
Power Instinct Matrimelee / Shin Gouketsuji Ichizoku Matrimelee ( from Dark Geese )
God Tier- Angela
S Class- Kintaro w/Poochy transformation
Art Of Fighting 2 / Ryuuko No Ken 2
God Tier-
Geese
S Class
Yuri, Eiji, Big
Capcom Fighting Jam / Capcom Fighting Evolution ( by psychochronic )
1) Leo: 15-1-4
2) Anakaris: 15-4-1
3) Urien: 13-5-2
4) Jedah: 12-2-6
5) Karin: 12-5-3
6) Demitri: 12-6-2
7) Hauzer: 12-8-0
8) Kenji: 10-4-6
9) Rose: 10-6-4
10) Alex: 9-5-6
11) Guy: 8-7-5
12) M. Bison: 8-8-4
13) Guile: 8-10-2
14) Ryu: 7-9-4
15) Ingrid: 7-10-3
16) Chun-Li: 6-9-5
17) Zangief: 5-10-5
18) Yun: 4-14-4
19) Sakura: 2-14-6
20) Hydron: 2-15-3
21) Felicia: 2-17-1
Capcom VS SNK 2 Millionaire Fighting 2001 ( from Shoryuken wiki )
Top Tier:
C-Sagat A-Sakura P-Cammy A-Bison A-Blanka C/N-Chun C-Guile C-Honda
High Tier:
A-Hibiki C-Rolento N-Iori K-Geese K-Rock P-Kyo A-Vega C-Ken
Mid Tier:
A-Todo N-Maki N-Vice C-Rugal C-Kim C-Yamazaki C-Dhalsim C/A-Eagle N-Akuma N-Mai K-Nakoruru C-Yun A-Joe C/N-Ryu N-Morrigan K-Chang A-Athena
Low Tier:
A-Yuri A-Terry A-Benimaru K-Zangief C-Balrog K-Raiden A-Dan K-Ryo C-Kyosuke A-Haohmaru
Bottem Tier:
A/N-King
Hyper Street Fighter 2 Anniversary Edition ( from Shoryuken wiki )
SSS: CE-Bison, CE-Guile, CE-Ryu, CE-Sagat
SS: WW-Guile, HF-Guile, HF-Ryu, CE-Ken, HF-Ken, HF-Sagat, ST-Dhalsim, ST-Balrog, ST-Ryu
S: WW-Dhalsim, HF-Blanka, ST-Chun-Li, S-Ryu, S-Ken, ST-Ken, ST-Honda, ST-Dee Jay, ST-Sagat
A: HF-Honda, HF-Zangief, HF-Balrog, S-Balrog, S-Bison, S-Sagat, S-Chun-Li, S-Vega, S-Dee Jay
B: ST-Blanka, HF-Dhalsim, HF-Vega, S- Honda, ST-Fei Long, ST-Guile
C: WW-Chun-Li, CE-Chun-Li, WW-Blanka, CE-Blanka, CE-Balrog, WW-Honda, CE- Honda, HF-Bison, S-Fei Long, S-Hawk, ST-Zangief, S-Guile
D: WW-Ryu, WW-Ken, WW-Zangief, CE- Zangief, S-Zangief, ST-Hawk, S-Blanka, S-Cammy, ST-Cammy
Marvel VS Capcom 2: New Age Of Heroes
Tier-list (Over-all Value to Team)
God Tier:
Sentinel
Storm
Cable
Magneto
Note:It is generally accepted that Sentinel and Storm are slightly above Cable and Magneto within this tier, but this is a very very slight difference.
Top Tier:
Cyclops
Iron Man
War Machine
Doctor Doom
Strider
Spiral
Dhalsim
Blackheart
Upper Tier:
Psylocke
Captain Commando
Tron Bonne
Middle Tier:
Cammy
Colossus
Gambit
Iceman
Juggernaut
Marrow
Guile
Mega Man
Omega Red
Rogue
Ruby Heart
Silver Samurai
Spiderman
Wolverine
Wolverine - Claw
Venom
Anakaris
Low Tier:
Akuma
Ken
Ryu
Charlie
B.B.Hood
M.Bison
Captain America
Hulk
Jin
Jill
Felicia
Morrigan
Sakura
SonSon
Zangief
Bottom Tier:
Amingo
Chun-Li
Hayato
Sabretooth
Shuma-Gorath
Thanos
Dan
Servbot
Roll Tier:
Roll
Top Assists
Listed in alphabetical order:
* Captain Commando: Anti-air assist.
* Cyclops: Anti-air assist.
* Doctor Doom: 'B' type rock assist.
* Psylocke: Anti-air assist.
* Sentinel: Projectile or ground assist.
* Tron Bonne: Projectile assist.
[edit]
Other Notable Assists
* Akuma: Hurricane kick assist.
* B.B. Hood: Projectile assist.
* Blackheart: Anti-air assist.
* Cable: Anti-air assist.
* Cammy: Anti-air assist.
* Captain America: Anti-air assist.
* Chun-Li: Anti-air assist.
* Doctor Doom: 'B' type rock assist.
* Guile: Anti-air assist.
* Iron Man: Anti-air assist.
* Jin: Expansion or anti-air assist.
* Juggernaut: Juggernaut punch or overhead assist.
* Ken: Anti-air assist.
* Magneto: Projectile assist.
* Ruby Heart: Anti-air assist.
* Sonson: Anti-air assist.
* Spiral: 'Arms' projectile assist.
* Storm: Projectile assist.
* War Machine: Anti-air assist.
* Zangief: Ground assist.
Project Justice / Moero! Justice Gakuen ( by 4649/ChibitaJr )
Top-Tier:
Momo, Kurow, Roy, Nagare, Hideo
Mid-Top Tier:
Kyosuke, Hyo, Demon Hyo, Roberto, Yurika, Daigo, Wild Daigo, Hayato, Akira (helmet)
Mid-Tier:
Hinata, Shoma, Natsu, Akira, Zaki, Kyoko, Burning Batsu
Low-Mid Tier:
Batsu, Ran, Tiffany, Boman, Edge, Vatsu
Low-Tier:
Chairperson, Gan
History's Strongest Disciple Kenichi / Shijou Saikyou No Deshi Kenichi ( by BoringRyu )
Top
Kenichi
Takeda
Hermit
High
Thor
Ukita
Freiya
Mid
Odin
Siegfried
Valkyrie
Low
Miu
Loki
Berserker
20
Bottom
Nijima
Street Fighter III 3rd Strike ( from Shoryuken wiki )
Top Tier:
Yun
Chun-Li
Ken
Makoto (ARGUABLY -- she is said to be considered top tier in Japan, but non-Japanese players generally argue that her playstyle is too unpredictable and inconsistent to be top tier)
Upper Tier:
Dudley
Yang
Akuma
Urien (Urien is considered dead even with Ryu in terms of matchups in Japan)
Middle Tier:
Ryu
Oro
Ibuki
Elena
Necro
Low Tier:
Alex
Remy
Q
Hugo
Twelve
Sean
Street Fighter Alpha 2 / Street Fighter Zero 2
1996 USA:
1) Ken
2) Chun-Li
3) Rose
4) Ryu
5) Akuma
6) Adon
7) Sagat
8) Charlie
9) Rolento
10) M. Bison
11) Guy
12) Dhalsim
13) Sakura
14) Sodom
15) Zangief
16) Gen
17) Birdie
18) Dan
1996 Japan:
1) Chun-Li
2) Charlie
3) Rose
4) Adon
5) Birdie
6) Rolento
7) Guy
8) Dhalsim
9) M. Bison
10) Ryu
11) Ken
12) Sakura
13) Akuma
14) Sodom
15) Sagat
16) Zangief
17) Gen
18) Dan
Modern Tier List:
Top Tier
Chun-Li
Rose
Ryu
Ken
Evil Ryu
Second Tier
Sakura
Rolento
Zangief
Middle Tier
Sagat
Akuma
Sodom
Charlie
M.Bison
Adon
Dhalsim
Guy
Bottom Tier
Gen
Dan
Birdie
Super Street Fighter 2 Turbo
( from NKI? )
Top:
O.Sagat
Dhalsim
Boxer
Claw
Upper:
Dictator
Chun'
Ryu
Middle:
Deejay
Guile
Ken
Lower-Mid:
Fei-Long
Honda (Gets killed by fireballs, but does OK against 'Sim, and owns everyone without one)
Blanka
Bottom:
Zangief
Cammy
T. Hawk
Vampire Savior ( from psychochronic? )
Top
Sasquatch
Zabel(Lord Raptor)
Q-Bee
Talbain
Mid
Lei lei(Hsien-ko)
Demitri
Aubath(Rikuo)
Felicia
BB Hood(Bulleta)
Bishamon
Jedah
Bottom
Anakaris
Lilith
Morrigan
Victor
X-Men Children Of The Atom ( by um....Battousai I think? )
Top
Wolverine, Omega Red, Sentinel, Colossus
Mid
Cyclops, Psylocke, Iceman, Akuma(?)
Lower Mid
Storm, Spiral, (their potential is offset by taking big damage)
Bottom Tier
Silver Samurai
X-Men VS Street Fighter
God-Tier:
Cyclops, Chun-Li, Magneto, Wolverine, Storm
Top-Tier:
Rogue, Gambit, Charlie, Sabretooth
Mid-Tier:
Ryu, Zangief, Dhalsim, Akuma
Low-Tier:
Bison, Cammy, Juggernaut, Ken
Garou: Mark Of The Wolves ( i think from Nocturnal )
1. Kevin
2. Jae
3. Grant
4. Gato
5. Jenet
6. Terry
7. Butt
8. Dong
9. Kain
10. Hoku
11. Hotaru
12. Rock
13. Tizoc
14. Freeman
King Of Fighters 2002
Top-Tier:
Athena, Billy, Choi
Mid-Top Tier:
Leona, Yuri, Iori, Benimaru, Vanessa
Mid-Tier:
Ryo, Robert, Takuma, Terry, Andy, Joe, Kyo, Daimon, Kim, Chang, Mai, May Lee, Ralf, Clark, Kensou, Mature, Vice, Mary, Yamazaki, K', Maxima, Whip, Ramon, Kula, K9999, Angel, Kusanagi
Low-Tier:
Seth, Chin
King Of Fighters 2003
god tier: duolon
Top-Tier:
K', Daimon, Ash
Mid-Top Tier:
Benimaru, Jhun, Malin, Iori, Kim, Terry, Yamazaki
Mid-Tier:
Gato, King, Shen, Kyo, Ryo, Billy, Chang, The Griffon, Hinako, Robert, Shingo, Mai, Chizuru, Clark
Low-Mid Tier:
Kusanagi, Athena, Joe, Yuri, Leona
Low-Tier:
Ralf, Whip, Maxima, Mary
Mortal Kombat Deception ( form Konqrr )
PS2/XBOX
-----------
Dairou
Bo' Rai Cho
Noob-Smoke
Kobra
Darrius
Scorpion
Shujinko
Liu Kang
Mileena
Kabal
Ashrah
Raiden
Hotaru
Jade
Baraka
Nightwolf
Ermac
Havik
Sub-Zero
Kenshi
Sindel
Li Mei
Kira
Tanya
Mortal Kombat 4 ( i think from dedmk and hanzo hasashi? )
GOD tier in no especific order:
Sub Zero
Reptile
Tanya
Top in no specific order:
Scorpion
Reiko
Fujin
Rayden
Middle in no specific order:
Liu Kang
Sonya
Jarek
Jax
Cage
Bottom:
Kai
Quan Chi
Shinnok
MK Gold note
Overall all GOLD exclusive characters own the game Sektor stupid Homming Missile traps, Kitana Air fan with no hit limit, Baraka´s wpn helps him a lot, Cyrax and his air Throw makes him like a nightmare, Kong Laos unpunishable Hat Throw (if comboed from a chain)and mileena easy as hell MAXDAM combos. All of these non-tested bull ruins the game and make it a joke to play seriously.
Ultimate Mortal Kombat 3 (from EWAShock )
1) Kabal
2) Smoke (Human)
3) Kung Lao
4) Kano
5) Reptile
6) Ermac
7) Nightwolf
8) Smoke (Robot)
9) Sindel
10) Jax
11) Sonya
12) Kitana
13) Stryker
14) Scorpion
15) Sub-Zero (Unmasked)
16) Jade
17) Liu Kang
18) Sektor
19) Sub-Zero (Classic)
20) Cyrax
21) Shang Tsung
22) Mileena
23) Sheeva
Mortal Kombat Trilogy (UltimateMK.com)
1. Noob Saibot
2. Rain
3. Kabal
4. Human Smoke
5. MK2 Kung Lao
6. Baraka
7. Kung Lao (1 spin per combo limit brings him down out of relative UMK3 placement amongst the new characters but movement during spin keeps him high)
8. Kano
9. Reptile
10. Ermac
11. Nightwolf
12. MK2 Jax
13. Robot smoke
14. Scorpion (forward teleport punch brings him up)
15. Sindel
16. Jax
17. Raiden
18. Sonya
19. Kitana
20. MK1 Raiden
21. Stryker
22. Sektor
23. Unmasked Sub-zero
24. Jade
25. Liu Kang
26. Classic Sub-zero
27. Cyrax
28. Shang Tsung
29. Mileena
30. MK1 Kano
31. Johnny Cage
32. Sheeva
Mortal Kombat 3 ( i think ded? )
1. Sub-Zero ( broken ice clone!!!! )
2. Kabal
3. Jax
4. Kano
5. Nightwolf
6. Smoke
7. Sindel
8. Sonya
9. Cyrax (no dp for throw and bombs allowed while net is visible!)
10. Kung Lao
11. Liu Kang
12. Stryker
13. Sektor (or 14)
14. Shang Tsung (or 13, corner inf!)
15. Sheeva
Mortal Kombat II
1. Mileena *
2. Jax *
3. Liu
4. Kitana
5. Kung
6. Baraka
7. Cage
8. Shang Tsung
9. Scorpion
10. Raiden
11. Sub-Zero
12. Reptile
*Most people believe Mileena is N1 and Jax is N2 but my personal list is Jax #1, Mileena #2.
Mortal Kombat ( from dedmk )
1. Sonya
2. Cage
3. Liu Kang
4. Kano
5. Raiden
6. Sub-Zero
7. Scorpion
Virtua Fighter 5 ( from Arcadia )
S: Shun, Pai A: Vanessa, Eileen, Kage, Lei Fei B: Brad, Wolf, Lau, Jacky C: Akira, Goh D: Lion, Sarah, Aoi E: Jeffry, El Blaze
newer one:
S: Eileen, Lei Fei, Kage, Pai, Shun
A: Brad, Goh, Jacky, Lau, Vanessa, Wolf
B: Akira, El Blaze, Jeffry, Lion
C: Aoi, Sarah
__________________
Dead Or Alive 4 ( from DOACentral )
S Rank: Kasumi, Ayane, Ryu, Gen Fu
A Rank: Hayate, Nicole
B Rank: Helena, Lei Fang, Tina, Bayman
C Rank: Kokoro, Eliot, Christie, La Mariposa, Ein, Brad Wong, Zack, Jann Lee
D Rank: Bass
E Rank: Tengu, Hitomi
EDIT: Newer Tier List from the DOA4 Master File Mook:
1) Ryu Hayabusa
Throw: 4.5
Hold: 4.5
Close Range Attacks: 3.5
Attack power: 4
Crouch status: 5
Total: 21.5
1) Ayane
Throw: 4
Hold: 3.5
Close Range Attacks: 4.5
Attack power: 5
Crouch status: 4.5
Total: 21.5
3) Kasumi
Throw: 2.5
Hold: 4.5
Close Range Attacks: 5
Attack power: 4.5
Crouch status: 4
Total: 20.5
3): Hayate
Throw: 5
Hold: 3.5
Close Range Attacks: 4
Attack power: 4.5
Crouch status: 3.5
Total: 20.5
5) Gen-Fu
Throw: 4
Hold: 4.5
Close Range Attacks: 3.5
Attack power: 3.5
Crouch status: 4.5
Total: 20
6) Lei-Fang
Throw: 3.5
Hold: 5
Close Range Attacks: 4
Attack power: 4
Crouch status: 2.5
Total: 19
7) Tina
Throw: 5
Hold: 3
Close Range Attacks: 3.5
Attack power: 4
Crouch status: 3
Total: 18.5
7) Spartan / Nicole
Throw: 5
Hold: 4
Close Range Attacks: 2.5
Attack power: 5
Crouch status: 2
Total: 18.5
9): Eliot
Throw: 4
Hold: 3
Close Range Attacks: 3
Attack power: 4.5
Crouch status: 3.5
Total: 18
9) Bayman
Throw: 2
Hold: 5
Close Range Attacks: 3.5
Attack power: 3
Crouch status: 4.5
Total: 18
9) Helena
Throw:2.5
Hold: 4
Close Range Attacks: 3
Attack power: 3.5
Crouch status: 5
Total: 18
12) Kokoro
Throw: 3
Hold: 2.5
Close Range Attacks: 4.5
Attack power: 4
Crouch status: 3.5
Total: 17.5
12) Brad Wong
Throw: 3
Hold: 4
Close Range Attacks: 3.5
Attack power: 2
Crouch status: 5
Total: 17.5
12) Zack
Throw: 3
Hold: 2.5
Close Range Attacks: 5
Attack power: 3.5
Crouch status: 3.5
Total: 17.5
15) Leon
Throw: 4.5
Hold: 4
Close Range Attacks: 3
Attack power: 3
Crouch status: 2.5
Total: 17
15) Jann Lee
Throw: 3
Hold: 2
Close Range Attacks: 5
Attack power: 4.5
Crouch status: 2.5
Total: 17
15) Lisa
Throw: 4
Hold: 4
Close Range Attacks: 2.5
Attack power: 2.5
Crouch status: 4
Total: 17
18) Christie
Throw: 2
Hold: 2
Close Range Attacks: 4.5
Attack power: 5
Crouch status: 3.5
Total: 16
19) Ein
Throw: 3.5
Hold: 2.5
Close Range Attacks: 3
Attack power: 5
Crouch status: 2
Total: 15
20) Hitomi
Throw: 2
Hold: 3
Close Range Attacks: 4.5
Attack power: 3
Crouch status: 2
Total: 14.5
20) Bass
Throw: 4.5
Hold: 3.5
Close Range Attacks: 2
Attack power: 2
Crouch status: 3
Total: 14.5
20) Tengu
Throw: 3.5
Hold: 4
Close Range Attacks: 2
Attack power: 2.5
Crouch status: 2.5
Total: 14.5
Soul Calibur 2
Top-Tier
Xianghua
Cervantes
Yoshimitsu
Ivy
Upper Tier
Cassandra
Taki
Mid-Tier
Astaroth
Mitsurugi
Talim
Nightmare
Voldo
Lower Tier
Raphael
Kilik
Maxi
Bottom Tier
Yunsung
Tekken 5 Dark Resurrection
Top Tier:
(S+)
Heihachi
Devil Jin
(S)
Julia
Kazuya
Steve
Feng
Lei
(S-)
Jack-5
Ganryu
Upper Tier:
(A+)
King
Anna
(A)
Law
Bryan
(A-)
Baek
Marduk
Eddy/Christie
Lee
Asuka
Middle Tier:
(B+)
Lili
Jin
Xiaoyu
(B)
Raven
Roger Jr.
Armor King
Paul
Hwoarang
(B-)
Yoshimitsu
Nina
Dragunov
Wang
Bruce
Low Tier
Kuma/Panda
Guilty Gear XX Slash
Tier list as of December 2005 in the Arcadia Magazine
S Class: Ky
A Class: Sol --- Faust --- Testament --- Potemkin --- Anji
B Class: A.B.A --- Millia --- Chipp --- Baiken --- Johnny --- Jam --- Axl --- Slayer --- Ino
C Class: May --- Eddie --- Venom --- Bridget
D Class: Order Sol --- Dizzy --- Zappa --- Robo Ky
Guilty Gear XX Accent Core
- CURRENT TIERS AS OF 6/25/07 as listed by top Japanese players.
[credit to Zakuta Asura]
Woshige's list:
S. Testament, Eddie, Baiken, Potemkin
A. Slayer, Jam, May
B. Millia, Axl, Zappa, Robo-Ky
C. Sol, Ky, Chipp, Order Sol, ABA, Faust, Venom, Dizzy, I-No
D. Bridget, Johnny, Anji
N-Otoko's list:
S: Eddie > Testament >>> Baiken >> Slayer >>> Millia > Potemkin
A: Jam >> Axl > ABA > Faust
B: May, Robo-Ky, Zappa > Venom, Order Sol, Dizzy
C: Sol, Ky, I-No, Chipp
D: Bridget > Johnny >> Anji
Koichi's list:
Strong Characters: Eddie, Testament
Stupid Characters: Potemkin, May, Slayer, ABA, Jam
Good Characters: Baiken, Ky, Sol, Millia, Axl, Venom, Order Sol, Zappa
Lesser Characters: Faust, Chipp, Dizzy, Robo-Ky, Anji
CRAP CHARACTERS: I-No, Johnny, Bridget
From the Japanese Guide (mook):
There is a chart included in the mook that helps you to select a character. The characters are divided into four playability categories: Standard, Speed, Power, and Tricks. So, you can use the chart below to find a character to suit your learning curve and style of play. Very Easy = Very easy to learn/use, and Very Difficult = Very difficult to learn/use.
Very Easy: Ky (Standard), Sol (Standard), A.B.A (Power), Faust (Tricks)
Easy: Holy Order Sol (Speed), Baiken (Tricks), Axl (Standard), Anji (Standard)
Normal: Potemkin (Power), Bridget (Standard), Dizzy (Speed), Venom (Tricks)
A Little Hard: May (Power), Millia (Speed), Jam (Speed), Testament (Tricks)
Difficult: Robo Ky (Power), Johnny (Power), Chipp (Speed), I-no (Tricks)
Very Difficult: Slayer (Power), Eddie (Tricks), Zappa (Tricks)
__________________
Hokuto No Ken
Top-Tier:
Toki, Rei, Juda, Raoh
Mid-Tier:
Kenshiro, Shin, Heart
Low-Tier:
Souther, Mamiya, Jagi
Super Smash Brothers Melee / Dairantou Smash Brothers DX
Top Tier:
Fox
Falco
High Tier:
Sheik
Marth
Peach
Middle Tier:
Captain Falcon
Ice Climbers
Samus
Doctor Mario
Jigglypuff
Mario
Ganondorf
Low Tier:
Link
Luigi
Donkey Kong
Roy
Young Link
Pikachu
Bottom Tier:
Yoshi
Zelda
Mr. Game and Watch
Ness
Bowser
Kirby
Pichu
Mewtwo
Dragonball Z Budokai 3
Two types of Tier list are in B3. A list that takes into account custom capsule set-ups with the unique character specific capsules a character may have, along with whether or not a character is dependent on transformations and therefore, a potential victim of Yakon. And a Breakthrough only Tier list that allows characters to use their transformations without the threat of Yakon, as well as all other equipment capsules being obsolete.
[edit]
Custom Capsule Tier List
Top Tier:
Omega Shenron
Piccolo
Dabura
Cell
Upper Tier:
Vegeta
Teen Gohan
Android #18
Kid Buu
Krillin
Goku
Bardock
Majin Buu
Kid Goku
Super Buu
Middle Tier:
Supreme Kai
Frieza
Gohan
Trunks
Goten
Cooler
Yamcha
Tien
Kid Trunks
Android #16
Great Saiyaman
Broly
Lower Tier:
Captain Ginyu
Android #17
Dr. Gero
Raditz
Nappa
Recoome
Kid Gohan
Cell Jr.
Bottom Tier:
Uub
Videl
Saibamen
Hercule
[edit]
Breakthrough Capsule Tier List
-note- This list is currently exactly like the above list since it's a new list that hasn't been discussed much. The only things that are certain at the moment are Trunks moving down and Great Saiyaman moving up.
Top Tier:
Omega Shenron
Piccolo
Dabura
Cell
Upper Tier:
Vegeta
Teen Gohan
Android #18
Kid Buu
Krillin
Goku
Bardock
Majin Buu
Kid Goku
Super Buu
Middle Tier:
Supreme Kai
Frieza
Gohan
Trunks
Goten
Cooler
Yamcha
Tien
Kid Trunks
Android #16
Great Saiyaman
Broly
Lower Tier:
Captain Ginyu
Android #17
Dr. Gero
Raditz
Nappa
Recoome
Kid Gohan
Cell Jr.
Bottom Tier:
Uub
Videl
Saibamen
Hercule
Monster ( from AyaImmortal / #8105Monster )
S class: F Ryougen, M-F Othello
*A class: F-T Orju, T-F Maya ( debatable since patch )
*B class: M-F Rail, All Shift Delga
*C class: T Katze
*D class: T Siely
*E class: Aleksander
Dragonball Z Tenkaichi Budokai 2 / Dragonball Z Sparking NEO ( by 4649/ChibitaJr )
SS: ss4 gogeta
S: tapion, hirudegarn, ss4 goku, syn shenron, ss4 vegeta, baby vegeta, bojack, brolly, kid buu, super buu, super 17, gotenks
A: dabura, majin buu, lord slug, janemba, piccolo, pikkon, perfect cell, cell jr, cooler, trunks (no sword), ultimate gohan, uub, evil buu, frieza, majin buu, majin vegeta, metal cooler
B: ss vegeta, ss goku, cell 1st form, bardock, gohan, grandpa gohan, kid goku, krillin, supreme kai, great saiyaman, teen gohan, trunks (with sword), videl, yamcha, android 13,16,17,18,19, burter, dr. gero, garlic jr., guldo, mecha frieza, recoome, saibamen, turles, zarbon, zangya
C: chiaotzu, tien, nappa, normal goku, goten, kid trunks, mr satan, kid gohan, master roshi, yajirobe, captain ginyu, cui, dodoria, tao pai pai, jeice, raditz, salza, normal vegeta
*when a character transforms they raise a tier with the exception of:
trunks w/o sword's "USSJ"
cooler
JoJo's Bizarre Adventure / JoJo No Kimyou Na Bouken ( written by RedBeard )
Tier list according to the Japanese(taken from: http://www.ipc-tokai.or.jp/~zo-no/ga...ata/alldia.htm)
1. Petshop 141.02(+36.02)
2. Polnareff 133.99(+28.99)
3. Jotaro 133.81(+28.81)
4. Kakyoin 121.64(+16.64)
5. Abdul 114.38(+9.38)
6. Chaka 114.24(+9.24)
7. Vanilla Ice 107.42(+2.42)
8. Young Joseph 106.93(+1.93)
9. Iggy 104.86(-0.14)
10. Deevo 103.75(-1.25)
11. Anubis Polnareff 102.28(-2.72)
12. DIO 100.55(-4.45)
13. Hol Horse 100.18(-4.82)
14. Rubber Soul 99.81(-5.19)
15. Shadow DIO 98.92(-6.08)
16. Midler 98.47(-7.53)
17. Alessy 93.33(-11.77)
18. Blind/New Kakyoin 89.83(-15.17)
19. Hol Horse & Boingo 89.67(-15.33)
20. Mariah 87.32(-17.68)
21. Joseph 87.28(-17.72)
22. Kahn 80.33(-24.67)
Breakdown of tiers...
S+: Petshop
S: Polnareff, Jotaro, Kakyoin
A: Abdul, Chaka, Vanilla Ice
B: Young Joseph, Iggy, Deevo, Anubis Polnareff, DIO, Hol Horse
C: Rubber Soul, Shadow Dio, Midler
D: Alessy, Blind Kakyoin, Hol Horse & Boingo, Mariah, Joseph
Utter shit: Kahn
Zo-No's tier list(Found here: http://chiba.cool.ne.jp/petshop/daiaguramu.html)
1. Petshop 157(+52)
2. Kakyoin 139(+34)
3. Jotaro 131(+26)
4. Abdul 124(+19)
5. Polnareff 120(+15)
6. Vanilla Ice 117(+12)
7. DIO 113(+8)
8. Iggy 111(+6)
8. Blind Kakyoin 111(+6)
10. Hol Horse 104(-1)
11. Young Joseph 103(-2)
12. Alessy 101(-4)
12, Hol Horse & Boingo 101(-4)
14. Deebo 100(-5)
15. Chaka 96(-9)
16. Anubis Polnareff 95(-10)
17. Midler 94(-11)
18. Shadow Dio 91(-14)
19. Rubber Soul 88(-17)
20. Joseph 76(-29)
20. Kahn 76(-29)
22. Mariah 65(-40)
Same tier list, without Petshop(Only really affected chars are Hol Horse, and Hol Horse & Boingo because they were pretty good against Petshop):
1. Kakyoin 135(+35)
2. Jotaro 127(+27)
3. Abdul 121(+21)
4. Polnareff 117(+17)
5. Vanilla Ice 114(+14)
6. DIO 109(+9)
6. Iggy 109(+9)
8. Blind Kakyoin 108(+8)
9. Young Joseph 102(+2)
10. Hol Horse 101(+1)
11. Alessy 99(-1)
11. Deebo 99(-1)
13, Hol Horse & Boingo 98(-2)
14. Chaka 93(-7)
14. Anubis Polnareff 93(-7)
16. Midler 92(-8)
17. Shadow Dio 87(-13)
18. Rubber Soul 86(-14)
19. Joseph 75(-25)
19. Kahn 75(-25)
21. Mariah 63(-37)
Breakdown of tiers:
S: Petshop
A+: Kakyoin, Jotaro, Abdul, Polnareff
A: Vanilla Ice, DIO, Iggy, Blind Kakyoin, Hol Horse
B+: Young Joseph, Alessy, Hol Horse & Boingo, Deebo
B: Chaka, Anubis Polnareff, Midler, Shadow Dio, Rubber Soul
C: Joseph, Kahn
D: Mariah
Melty Blood: Act Cadenza (studied by
Tougeki Damashi Magazine; translated
by Buktooth of Shoryuken):
Top-Tier:
Crazy Arcueid, Tohno Shiki
Mid-Top Tier:
Shion, Satsuki, Red Hair Akiha
Mid-Tier:
Arcueid, Warakia, Nero Chaos, Akiha,
Kohaku & Hisui, Nanaya Shiki
Low-Mid Tier:
both new characters, Mecha Hisui, Ren,
Ciel, Vampire Shion, Miyako, Kohaku,
Hisui
Low-Tier:
Neko Arc
Daraku Tenshi: The Fallen Angels ( by 4649/ChibitaJr )
S: Torao ( too good - has a parry, instant damaging chains, his escape dash attacks combo, easy damaging desp. moves one of which guard crushes - kind of like a better Gato from KOF XI )
A: Harry Ness, Roche ( both have VERY damaging bnbs with or without meter )
B: Haiji Mibu, Yuiren, Yuiran, Taro ( Haiji has good ass chains and super armor move backed rushdown, but he has problems with Harry, Torao and Rossi - Yuiren and Yuiran have a cancellable parry but that's all they can rely on to chain to combos - Yuiran seems to be a much better character because her multitude of throw setups means she doesn't have to rely on hit confirms - Taro has really good tick damage but he's a big target )
C: Cool ( not very good....relies on throwing slow Black Darts on wakeup and only one good bnb .... charge characters just don't work very well in this kind of system methinks )
Dual Blades ( by white shadow )
BROKEN: Alperen
TOP: Kanae, Nagasapa, Efe
MID: Duke, Shin, Jaman
LOW: Rungard, Brandon
Shaq Fu
( SNES ) ( by 4649/ChibitaJr )
God: Sett Ra, Beast
Good: Mephis, Rajah
Okay: Shaq, Voodoo
Sucks: Kaori
Genesis Shaq Fu tier list:
High - Beast/Colonel
High/Mid - Sett Ra/Kaori/Rajah/Diesel
Mid - Voodoo/Mephis/Leotsu/Nezu
Mid/Low - Auroch/Shaq
Kaori does shitty damage, has only one really useful move ( the three hit autocombo into backdash teleport, which strangely enough is a lot like Beast's) and a bunch of unsafe stuff ( tornado has mad startup as does her claw fireball, which can also be shielded, divekick is only good against jumpers. her whole game revolves around hit and run essentially, which in this game does not help against Beast and Sett who each can kill you in two or three mistakes, believe it or not.
EDIT: the little bomb of light she throws is kind of useful as well, but doesn't mean much.
to elaborate on the tiers a little:
Sett has a stupidly good mummy-wrapping geyser move that hits exactly where you're standing out of the floor ( like Guilty Gear Eddie drills without the skill ), a fireball he can repeatedly cancel into itself, a ridiculously safe psycho crusher / dash type move he can cancel into itself endlessly on block ( and you can't jump it, nothing beats it on startup when coming out of blockstun from it, all you can do is pray ) and the best normals in the game, arguably. Plus his teleport shift has crazy invincibility for some reason, forward and backward versions.
Beast is equally stupid, having a painful autocombo into teleport-runaway move, a flame breath move than when hitting meaty does INSANE damage, and a ridiculously good roar move that creates a flash that will hit you WHEREVER YOU ARE ON THE SCREEN. i'm not sure who thought he was fair....
Mephis has the best zoning game outside of Sett, what with throwing lightning all over the place, off the screen, and a big ass range on his jumping FP.
Rajah's HCB+P (spinny swords) is good for forcing people to make mistakes and zoning, and his thunderclap ( f,qcf+p) stops a LOT of stuff. he has Chun-Li lightning legs for some reason ( b+hk ) should someone try and rush him down
Voodoo can repeatedly cancel Eagles into each other if you're fast (hcf+p) for some odd glitchy reason or other. combine this with voodoo doll for a good zoning game, even though she has little else.
Shaq has.....well, good normals and that stupidly slow spinny blade.
Mai-Otome: Otome Butoushi for PS2 (JP) ( written by I think maybe HeartNana? )
S: Natsuki
A: Miyu, Mai, Arika Ultimate
B: Nina, Lena
C: Nao, Shizuru, Haruka, Arika
D: Akane, Shiho, Nina Ultimate
F: Cat Mikoto
S:
natsuki - she is without doubt the best character in the game. she is the only character in the game whose close strong actually combos from close weak chain. once she caps the combo with close strong (which blows the opponent away), she can start rapid-firing her ridiculously fast far weak. there is actually a long recovery after far weak x 3, but the game allows you to break your combo sequence by pressing guard. and since guarding has next to no recovery in this game, natsuki can keep on doing far weak x 2 > guard > far weak x 2 > guard > ... over and over again. the highest combo i've had with her is 28 hits. all of this, of course, fills up her super meter really fast as well. she also turns out to have a very good far strong, which tracks very well and also allows her to reset into her close combo.
A:
miyu - she has a close weak x 4 combo that stuns and launches the opponent, which she can follow up with far weak x 2 or strong (alyssa). her far weak is very fast, although not nearly as fast compared to natsuki or nina's. she also has excellent health, and her super is extremely powerful.
mai - mai's attacks are relatively slow but they do TONS of damage. her far strong is especially devastating, since they track very well. mai pretty much needs to rely on whiff punishments due to lack of effective combos, but still fares extremely well with most of the cast.
arika ultimate - arika ultimate is very well rounded and has decent combo options both in close range and far range. she doesn't have any real weakness, and her super is the strongest in the game.
B:
similar to A tier, except that their damage options are not as good. furix thinks nina belongs in A tier just for her ability to fill up her super meter really fast, though.
C:
nao has a decent combo in the distance, but that's about it. shizuru have a far strong that is relatively fast, and reels the opponent in her range, but other than that she is nothing special. haruka have very powerful attacks, similar to mai, except she has trouble landing most of them since she is very slow. arika just feels crippled compared to her ultimate version, and also has trouble filling up her super bar.
D:
all lack decent combos, and their strongs (both close and far) are way too slow and unreliable. nina ultimate is the worst of the bunch, but is saved from dropping to garbage tier because cat mikoto is just horrible.
F:
cat mikoto is a joke character. worst health, worst damage output in the game.
EHRGEIZ
Tier 1: Matsuda, Tifa
Tier 2: Godhand, Vincent, Yoko
Tier 3: Cloud, Yuffie, Sasuke
Tier 4: Inoba, Lee, Clair
Tier 5: Naseem, Jo, Sephiroth
Tier 6: Han, Django
Star Wars Episode III Revenge Of The Sith Versus Mode ( i think Higher Jin wrote these )
Top:
Cin Drallig
General Grievous (Both have attacks that are immune to sabre shunting. Sabre shunting is basically parrying except you can just mash it out and it'll still work.)
Second:
Count Dooku (force lightning glitch to do big damage, invincible side step, and quickest light strike in the game)
Anakin Skywalker (force lightning glitch to do big damage, more damaging comboes than dooku, and PSYCHO CRUSHER super)
Middle:
Mace Windu
Obi Wan
Bottom:
Darth Vader
Obi Wan (Old)
Joke Tier:
Serra Ketto (She can be punished for missed throw attempts; since she does a huge flip if she misses. Everyone else basically has like a SPD missed throw animation. Her attacks are really slow and predictable. Oh and she has a really hard time comboing her critical strike which means she does dick for damage.)
__________________
Variable Geo MAX
Best-
Kaori. Only character who can do marvel style air combos, with invincible launcher.
Excellent-
Satomi
Chiho. Very poorly designed, it's so bad that she shouldn't even be in the game.
Good-
Masako
Tamao
Reimi. Would be up there if she can do any damages at all.
Yuka
Yumiko
Unplayable-
Jun(but fun!) This poor grappler has only one special grab that cannot be jumped out of in reaction.
Manami
SVC Chaos SNK VS Capcom ( i think Return Of Shiki and Buktooth wrote this )
RotB Iori is right under Zero and Geese (DAMN HELL INSANE SPEED, COMBOABILITY...FIRST REKKA OF HIS IS INVINCIBLE!!! )
It's almost impossible to tier SvC because there are just so many layers of brokenness.
Zero is at the very top with Geese because of his infinites, but even WITHOUT his infinites:
Pros:
-Small size combined with high jump, triangle jump, great foot speed (basically exactly like Choi)
-Some of the best poking normals in any fighter
-CYBER ELVES...can heal when he knocks you down or call out projectile assists to lock you down or turn you into a helpless Met
-UNBLOCKABLE Blowfish Cyber Elves (the bombs). Sets up obvious traps
-Dash super is very fast, invincible during slide, and CAN HIT LOW
-Mix-up game is insane
-Buster shot (uncharged) is weak but has virtually no recovery
-Low recovery on just about all his (uncharged) specials, really
-Can charge all his specials...not really useful but it gives his more variety
-Exceed is an UNBLOCKABLE PROJECTILE that does decent damage, ups his speed, attack, defense, HEALS and slows down the timer (so he can make a comeback)
-Shield Boomerang does stupid things to big characters
Cons:
-Sometimes small size limits his range
-Can't take hits
-Can only use 3 of each Cyber Elf per MATCH (if he had unlimited use of Cyber Elves he would be the most broken character in fighting game history, period)
-Demands above-average execution and strategy (he isn't as easy to use as Geese)
Here's my tiers:
GOD--
Zero (See above)
Geese (Has no flaws, does too much damage, controls space, infinites)
Near GOD--
RotB Iori (Unfathomable speed, invincibility, combos that HURT)
Top (in no particular order)--
Goenitz (the premiere zoning and runaway character)
Demitri (zoning, combos, invincibility)
Violent Ken (rushdown, ridiculous combos)
Guile (Invincible supers and flash kick, sonic booms)
Tessa (Zoning, glitch-ness, unblockable traps)
Terry (Can combo out the ass, rushdown)
Upper (in no blah blah)--
Kim
Iori
Kyo
Mai
Mr. Karate
Chun-Li
Ryu
Sagat
Upper-Mid--
Earthquake
Choi
Mars People
Dhalsim
Shiki
Ryo
Akuma
Lower-Mid--
Vega (Claw)
Balrog (Boxer)
Ken
Kasumi
Genjuro
Dan
Low--
M. Bison (Dictator)
Practicing Dummy--
Hugo
zero had perfect zoning game; lagless fireballs to make them jump into anti air twirly spear (or tigerknee twirly spear into infinite if you were fancy), crazy range on low D which was really fast AND unable to be punished with GCFS
when you do get in, zero can GCFS into throw, then make you get up into unblockable bomb, then infinite you off of that
people mentioned most of the good geese points, but also he can just build up to level 3 really quickly and get into maximum mode, and then from there he can do like 60% chip or something with 3 raging storms which you can't do anything about. from there he just has to build one more meter (with kara cancel low C into reppuken, only takes like 3 seconds and is hard to deal with) and he's back in maximum mode raging storming you again
chun can super through fireballs for a ton of damage, and the ability to get through projectile keepaway is a total must-have in this game. her no-meter combo does a crapload of damage (low B's, df+B xx spinning bird kick, link dp+K), she can combo her exceed off of like anything, and buffering moves into her command throw is like one of the only ways to fight GCFS in this game. anti-air low D works fine, anti-air df+B xx spinning bird kick into dp+k is even better
Psychic Force 2012
Top- Wong, Emilio (Both are tied for the rank of number one)
Lower Top- Burn, Kieth
High- Setsuna, Patty
Middle- Might, Gudeath, Carlos, Genshin, Regina
Low- Wendy
Bottom- Gates
Ok let me explain my tier placings a little bit. Wong is just a monster. To be blunt, he's just a flat out cheater. He has incredible defensive capabilites along with awesome mindgame potential. To sum up Wong in a sentence. Teleporting is gay. He can combo his golden sword straight into another one if the first caused a wall bounce then do the second part of the move where he calles all the smaller swords to impale his opponent. Yes the combo is plausible in a real match. It's all about mindgames with Wong and he can pull it off. If a Wong player nails this combo it can take nearly half your life bar.
His long range strong attack is another great mindgame tool. Throw it in another direction then cause it to reappear behind your opponent. A very nice trick. You can't spam it, but it will keep them guessing. His split image teleport is great when you want to dodge techniques, but not suffer from barrier hit stun. He can also buffer his psychic attacks from his teleports, so its possible to throw out a golden sword almost immediately after you teleport.
He also has a teleport that he can do after he gets knocked back. He can do this from anything. Even a throw! So you could throw him, he telpeorts instead of doing a retreat barrier and then he combos you. Or he could just mindgame you and and dash away. When you try to rush him or dash away he sticks a golden sword down your throat. By the way, that sword does great damge and has fairly quick start up time. I'm pretty sure it's safe on block too, meaning if your opponent uses a barrier to defend themselves they can't retaliate fast enough because Wong can just defend himself or push his attack. By the way. HE CAN FREEZE TIME!!! So if you only have a little bit of health left he just hyper chrage then time freeze. Then you can kiss your ass good bye when he grabs you. So you are forced to stay on him, which plays right into his hands.
Primal Rage ( by hanzo hasashi @ MKK )
Upper Tier
Chaos
Talon
Mid tier
Diablo
Sauron
Armadon
Blizzard
Low Tier
Vertigo
Fighting Masters ( by genocide - rare megadrive fighter! )
God - is Valgasu (the boss)
I'd also put Dio (the plant) and Grinder (the robot) with Uppercut and Rotundo ( top tier ).
SLAUGHTER SPORT (aka Tongue of the Fatman, Mondu's Fight Palace):
Top - Braniac/Robo Chic, Buff/Stump
Mid - Mondu, Weezil/Guano, Ramses/El Toro, MC Fire/Rex, Bonopart/Skinny, Spidra/Webra
Low - Sheba/Edwina
Mondu - Could go in the Top as well, as you can kill your opponent with one hit (actually a bounce). But because of his size makes him easy to hit, and the recovery time for his bounce is slow.
COSMIC CARNAGE: (aka Cyber Brawl)
Top - Naruto, Cylic, Talmac
Mid - Zena-Lan, Yug, Tyr, Deamon
Low - Naja
CC is also the 1st fighter to have a Groove system, by letting you select the armor type....
__________________
Survival Arts ( JoshTheFunkDoc I think wrote this )
Top tier = Hiryuu
High = Viper, Tasha
Mid = Gunner
Low = the rest
Hiryuu has an invincible dash that he can cancel straight into his DP - press d/b,u+Short (as that version is safe against most characters). The dash can also cross up (even in the corner!), giving him an insane left/right mixup. Not only that, but he has the slowest-moving projectile ever, AND great anti-air with the DP and j.roundhouse - thus, once you toss a shuriken, the opponent is forced to just try to block you. He can walljump, and jump 5 or 6 times, and j.roundhouse is a good crossup for when they're about to block a shuriken. He may even be able to use his dash as a reversal, I'm not sure. He beats everyone, period.
Viper is good mainly for his spin kicks (PP and KK). The KK is better in the air, as it can cross up and it hits on the way down, but the PP is way better on the ground. This move flies over low kicks and such, has priority over other pokes when spaced properly, and is safe. He also has a very good set of normals by this game's standards. He is helped by stages with guns; every character has a long-ranged high/low with the gun (crouch shot, jump back shot), but Viper can cancel his shots into quick spin kicks to stay close and continue on offense. Can hold his own with anyone.
Tasha only has a few good moves - DP (highest priority, safe at the right range), j.fierce (almost unbeatable), and slide (safe at max range). She has no real bad matchups, not even Hiryuu - her DP can get out of his dash crossups and he can't really beat j.fierce.
Gunner is a boring decent keepaway character - midair MP shot is nice (if it hits, follow up with roundhouse shot for chip), as is tiger knee'd air HP shot. He has a fighting chance vs. most everyone but completely dies to Hiryuu.
Hanna has one neat special which works kinda like Jax's earthquake, but doesn't need a charge and knocks down. Not much else though.
Many people who have played this game think Mongo is pretty cheap, as he is always the first opponent in 1P and he has some stuff that takes getting used to - mainly, a missile move that crosses up and can instant kill you by itself. Really though, he's all gimmicks - it's easy to hit him out of the missiles, and he can't mix up sides with them either. If he had any decent normals, or any anti-air at all, he would be pretty good, but he doesn't and isn't.
Kane has a pretty good j.roundhouse. His rushes seem like good pokes/whiff punishers, but I'm not sure how safe they are. Nothing else interesting, really.
Santana has an 80% combo that you won't get the chance to land. Again, j.roundhouse is very solid, as is low fierce for anti-air. hcf+P can punish Hiryuu's DP for crazy damage, but he has so many other tools that you still lose this matchup.
Bloody Roar 4 ( by maybe emblemlord? )
God Tier: Uranus , Reiji, Nagi, Ryoho and Mana, Ryoho the dragon (This tier could be further divided but, they are all too damn good so w/e. I honestly think Reiji and Nagi are better then Uranus.)
Top Tier: Yugo, Shina, Xion, Uriko
High Tier: Shenlong, Long, Stun, Kohryu (Shenlong could be in top tier and Stun could be lower or higher. Both are debatable IMO. Not too sure on Kohryu, but it felt like a good place to put him.)
Mid Tier: Alice, Bakaryu, Jenny
Bottom: Gado (He sucks ass. Slow, and predictable. Very little mix-ups.)
One Must Fall 2097
God Tier
- Electra, its jump punch and low fierce have too much priority, and in Tournament Mode the low fierce is a one button infinite if your bot has enough arm speed and your pilot has enough agility. Its throw in Rehit mode is godlike, as well.
Top Tier
- Gargoyle, it has the only real SRK-type move in the game, can float, stop most anti-airs with its divebomb and if your execution is good it can "tigerknee" the Wing Charge for a Honda-like torpedo move with no recovery.
- Jaguar, Shoto principle basically. It has controllable projectiles in Hyper mode and its flip throw is one of the few moves that can beat Gargoyle's SRK. It also has some pretty easy combos after its throw in Rehit mode.
- Katana, a fully invincible move, great agility and great priority, especially on its standing jab which not only serves as an anti-air but has the potential to get you dizzy in Rehit mode off of it.
Upper Tier
- Chronos (master of all time). It can't be cornered and its normal move set is kind of Electra-lite, but its air game is not that great and its projectile is hard to get to work for you.
- Flail, dominating anti-air game and great damage, it's like Zangief and Dhalsim put together; however, it's a little hard to play with, especially when your pilot's agility is low.
- Nova, really stupid trap and heavy moveset, but it's pretty much the equivalent of a beatdown deck in Yu-Gi-Oh; if you don't start winning early on, you're probably not going to win, period.
Mid Tier
- Shredder, good pressure game and easy-to-manage normals, plus fun combos in the corner. Its throw is, frankly, crap, and its headbutt will kill you unless you do the shadow version.
- Thorn, a real powerhouse in terms of agility and priority if you get the hang of its awkward moves, but has a problem with safety and recovery time. It's also notable for being able to beat every CPU opponent in the game with one move (jump back speed kick).
- Pyros, it's basically a combo machine which has a hard time dealing with pressure. Its kicks (or, more appropriately, flame attacks) are REALLY slow.
Low Tier
- Shadow. The only thing this robot has going for it is a lot of fancy-schmancy chain combos. Its shadows will kill you if they are blocked, its throw is complete and utter shit, and it has no pressure game to speak of. It has an easy infinite if your pilot's agility is high, but you'll never land it. (note: Shadow is slightly better in old versions because its shadow grab move can be used as an SRK; it hits on the way up. For unknown reasons, this was removed in v2.0.)
Gundam Battle Assault 2
Boss - Neue Ziel, Dark G, Big Zam, Psycho
Top Tier - Heavyarm, Deathsythe, Epyon, Hydra
Semi- top Tier- RX-78, Tallgeese III, Wing Zero, FAZZ, Quin Mantha,
Upper Mid Tier- Zeong, Burning, Rose, Master
Mid Tier- V gundam, Bolt, Dragon, Altron,
Low Tier- Sandrock, Sazabi, GP02, Zaku 2s ,
Crap Tier- Zaku 2, Acguy, Hygogg, Maxter, Ball
Eternal Champions: Challenge From The Darkside
Top:
Shadow
Jetta
High:
Trident
Mid:
everyone else
Low:
Larcen
War Gods ( by hanzo hasashi i think )
God:
Voodoo
Top almost god:
Maximus
Mid:
Everybody
Bottom:
Ahau Kin
Power Stone ( from Giza )
Rank A:
Ayame
Garuda
Wang Tang
Rank B:
Gunrock
Falcon
Jack
Rouge
Rank C:
Ryoma ( mostly due to speed issue, anyone in this game can really win )
Killer Instinct ( i think sabre wrote this, not sure actually )
"God Tier*
- Eyedol
Top Tier
- Orchid
- Cinder
- Riptor
Middle Tier
- Glacius
- Sabrewulf
- Spinal
- Combo
Low Tier
- Jago
- Fulgore
Bottom Tier
- Thunder
Eternal Fighter Zero
FFD's top ten
1. Unknown
She can fight close and away, build meter fast, chips like a demon(no pun intended), and has a great unblockable move. There is nothing she can't do IMO. I don't like playing vs her, but I gotta recognize her potential.
2. Akane
When the game is in her pace, it's over. Incredibly fast A attacks, awesome crossover, and none of her supers are useless.
3. Mio
Her lvl3 might be useless, but majority of her moves cover so much areas and she can get combos near everywhere on the screen. Has a lot of invincible moves too.
4. Shiori
I ain't gonna lie, if I didn't see the character's potential I wouldn't have played her. Grab leads damage in corners, A and B snowman are great rushing tools, and too many safe moves.
5. Mayu
I see her as less crazy but more annoying version of Akane. Rush super gets 'em to corner FROM corner, and one of 3 characters who have grabs that can be followed up without IC.
6. Makoto
Very good specials, even though normals are kind of bad IMO. Her supers are A class, too. She has almost as many ways of crossing over as Akane.
7. Misaki
Shitty lvl 3s, and she's pretty slow generally, but man, when she got you with combos it hurts like hell. Her BS stuff like autoguard on C attacks, air fireball super or dish supers are REALLY BS, even though her weak stuff are pretty weak.
8. Misio
Incredible character that can do pretty much everything but runaway, IMO. Comboable grabs, fast overhead(when lightning charged), cool mid-field combos, and IMO one of the two best hidden lvl3s of the game. Her walking speed is pretty bad though.
9. Kano
The fastest meter building character. No useless super. Charge cancels. These are untapped potentials the way I see it. US needs a Kano specialist.
10. Mai
She's one of the harder characters to pull OTG combos, so it works really well on her favor(cutting half the combos out). AWESOME B attacks, very good reversal(rdp+C), and one of the best hidden lvl3 supers of the game. She can do OTGs, and she can poke like hell. Often it's easy to see her building opponent's guard handicaps. Only problem I see with her is that she is kind of on the slower side.
linalys's top ten
1. Misaki
All those japanese replays can't be wrong, and watching them I don't doubt it. Her rushdown has to be the safest in the game. People take throws willingly to avoid the combos and to let the guard bar cool down a bit. Combos last until 30% power, combos come off any real hit, and they all hurt.
2. Mio
Incredibly versatile.
3. Ikumi
An insanely fast and pretty mobile grappler? Ok. You have damaging combos too? Oh my. You have wakeup mixup options? To the top tier you go!
4. Sayuri
Quite possibly the most well rounded character in efz? Command grab check. Projectile check. Good normals check. Some form of overhead check. Unnecessary but nice to have high/low-all-in-one counter? check.
5. Mayu
Damage, high/low/left/right/grab mixup, damage, size, and damage.
6. Ayu
Damage, mixup options, good normals.
7. Kano
Damage in corner, projectiles for every occasion, charge cancel is pretty cool (if not the most useful thing), good range.
8. Shiori
Good normals, can switch between rushdown and keepaway sorta well enough to annoy the opponent into mistakes.
9. Mai
Maybe not top tier, but definitely at the very least mid tier and to have to choose 10/22 I'll definitely head into mid tier territory. Bunny assists are cool, bunny will absorb a hit, I still think her overhead is one of the best in the game.
10. Unknown
Her abilities are mostly unknown to me, but I respect her from what little I've seen.
Fatal Fury Special / Garou Densetsu Special ( from a post by r3ko )
Tier List from January 1994 GAMEST
| K M B J T B A G J K A L D C T |
| i a i o e e x e u r n a u h u | Totals
_________|_m__i__l__e__r__a__e__e__b__a__d__u__c__ e__n_|_________
Kim | - 6 4 5 5 8 7 7 8 7 7 7 6 7 7 | 91 +27
Mai | 4 - 5 5 7 4 5 5 6 5 5 6 7 6 7 | 77 + 7
Billy | 6 5 - 6 4 4 6 4 7 3 5 5 6 8 7 | 76 + 6
Joe | 5 5 4 - 6 6 4 6 6 6 5 4 6 6 5 | 74 + 4
Terry | 5 3 6 4 - 5 5 5 5 6 7 5 5 7 5 | 73 + 3
Bear | 2 6 6 4 5 - 6 4 4 6 7 6 5 6 4 | 71 + 1
Axel | 3 5 4 6 5 4 - 5 7 5 5 4 5 6 7 | 71 + 1
Geese | 3 5 6 4 5 6 5 - 5 5 5 6 4 4 7 | 70 -+0
Jubei | 2 4 3 4 5 6 3 5 - 7 5 7 6 4 7 | 68 - 2
Krauser | 3 5 7 4 4 4 5 5 3 - 5 7 4 6 6 | 68 - 2
Andy | 3 5 5 5 3 3 5 5 5 5 - 6 5 6 5 | 66 - 4
Laurence | 3 4 5 6 5 4 6 4 3 3 4 - 6 5 6 | 64 - 6
Duck | 4 3 4 4 5 5 5 6 4 6 5 4 - 5 4 | 64 - 6
Cheng | 3 4 2 4 3 4 4 6 6 4 4 5 5 - 5 | 59 -11
Tung | 3 3 3 5 5 6 3 3 3 4 5 4 6 5 - | 58 -12
Tier List from 2004.11.4 http://www.ii-park.net/~garosp/
| J K M A B J G T K A C D T B L |
| o i a n i u e e r x h u u e a | Totals
_________|_e__m__i__d__l__b__e__r__a__e__e__c__n__ a__u_|_________
Joe | - 3 5 5 6 8 7 6 7 7 7 7 7 8 8 | 91 +21
Kim | 7 - 6 6 3 6 6 7 7 7 7 7 7 6 7 | 89 +19
Mai | 5 4 - 5 6 6 5 6 6 6 7 7 7 7 8 | 85 +15
Andy | 5 4 5 - 5 7 5 5 6 7 6 7 8 6 7 | 83 +13
Billy | 4 7 4 5 - 6 4 6 5 6 7 7 8 7 7 | 83 +13
Jubei | 2 4 4 3 4 - 3 6 7 6 7 8 7 9 9 | 79 + 9
Geese | 3 4 5 5 6 7 - 5 4 6 6 6 7 7 6 | 77 + 7
Terry | 4 3 4 5 4 4 5 - 6 6 6 5 6 4 5 | 67 - 3
Krauser | 3 3 4 4 5 3 6 4 - 7 4 3 7 6 7 | 66 - 4
Axel | 3 3 4 3 4 4 4 4 3 - 6 7 7 6 5 | 63 - 7
Cheng | 3 3 3 4 3 3 4 4 6 4 - 5 6 7 4 | 59 -11
Duck | 3 3 3 3 3 2 4 5 7 3 5 - 2 6 8 | 57 -13
Tung | 3 3 3 2 2 3 3 4 3 3 4 8 - 7 6 | 54 -16
Bear | 2 4 3 4 3 1 3 6 4 4 3 4 3 - 5 | 49 -21
Laurence | 2 3 2 4 3 1 4 5 3 5 6 2 4 5 - | 49 -21
Arcana Heart
(might be outdated?)
SS Konoha
S Kamui
A+ Lilica
A Saki, Heart, Kira, Mei Fang
B Fiona, Yoriko
C Maori, Lise
Clay Fighter
S: Bad Mr. Frosty, The Blob, Tiny
A: Taffy, Bonker, Helga, Ickybod Clay
B: Blue Suede Goo
TMNT / Teenage Mutant Ninja Turtles: Tournament Fighters ( from JeRon )
Leonardo: Mid Tier
Good Matchups (favorable) None
Bad Matchups- Wignut
Donatello: Upper Mid Tier
Good Matchups- Armagon
Bad Matchups- Wignut/ C. Shredder
Raphael: Top Tier
Good Matchups- All
Bad Matchups- None
Michaelangelo: Upper Mid Tier
Good Matchups- Arma/ Crome Dome
Bad Matchups- None
Shredder: Mid Tier
Good Matchups: Don/ Wignut/ War
Bad Matchups- Aska/ C. Dome
Crome Dome: Mid Tier
Good Matchups: Shredhead
Bad Matchups: Don/ Raph/ Mike
Aska: Low Tier
Good Matchups- Shredhead
Bad Matchups- Raph/ Mike
Wignut: Upper Mid
Good Matchups- Aska/ Don/ Leo
Bad Matchups- Shredder
War: Low Tier
Good Matchups- None
Bad Matchups- Don/ Leo/ Raph/ Shredder
Armageddon: Top Tier
Good Matchups- All except Don
Bad Matchups- Don
Shin Sangoku Musou 4 / Dynasty Warriors 5 ( by Cruorois )
Top Tier: Lu Bu, Ma Chao
1st Tier: Cao Cao, Gan Ning, Guan Ping, Jiang Wei, (Pang De),
(Wei Yan), Xu Huang, Zhu Rong, (Zuo Ci)
2nd Tier: Dian Wei, Guan Yu, Ling Tong, (Liu Bei), (Sima Yi),
Xiahou Dun, Yuan Shao, Zhang Liao, (Zhao Yun), Zhou Tai,
Zhuge Liang
3rd Tier: (Dong Zhuo), Sun Jian, Sun Quan,(Yue Ying), Zhou Yu
4th Tier: (Da Qiao), Huang Zhong, Meng Huo, Pang Tong, Sun Ce,
(Xiahou Yuan), (Xiao Qiao), Zhang Fei, Zhen Ji
5th Tier: (Cao Pi), Cao Ren, Diao Chan, Huang Gai, Lu Meng,
(Lu Xun), Taishi Ci, Xing Cai, Zhang He
Bottom Tier: Sun Shang Xiang, Xu Zhu, Zhang Jiao
Soul Calibur 3 ( NTSC-J version ) by whyold and Soulcalibur.com forums
Let say all VCs are banned, except ~
TERs. ( All characters' TER, Kilik and Mina's AT TER, Sophitia's TER, Talim's Multi throw TER. ) ( Defensive and offensive )
Stance Cancel VC. (Defensive and Offensive)
Defensive Post-GI VC.
*** These VCs are extremely hard to judge by eyes, so let it be.
A rank: X, Hwang, Astaroth, Setsuka, Ivy, Mitsu, Cass, Sophitia, Taki, Voldo.
B rank: Cerventes, Kilik, Maxi, Zass, Yoshi, Lizardman, Yunsung, Raphael, Mina.
C rank: Siegfried, Nightmare, Talim, Tira, Rock.
Unknown rank: Li Long, Amy.
Chou Dragonball Z / Super Dragonball Z
( from the Illuminati, possibly from gamefaqs? might be outdated because i think 17 and 18 are S now because
of painful juggle state stupidity )
S Class:
Frieza/Son Goku/Perfect Cell/Mirai Trunks
A Class:
Piccolo Jr./Vegeta/17/18
B Class:
Son Gohan/16
C Class:
Chi Chi/Kuririn
Naruto Narutimate Accel ( by SharinganLS and Team Crooked Jester forum members )
Banned
TS Shikamaru (w/o awakening 1-Tier)
Sasori (w/o awakening 1-Tier)
-------------------------------------------------------------------------
1-Tier
TS Naruto
Shino
TS Sakura
TS Temari
TS Tenten
Deidara
Itachi
Gai
Kakashi
Lee
-------------------------------------------------------------------------
2-Tier
Hinata
TS Lee
TS Neji
Neji
Orochimaru
Kimimaru
Tsunade
Yondaime
Haku
TS Garaa
--------------------------------------------------------------------------
3-Tier
Chiyo
Nidaime
Shodaime
Sandaime
Jiraiya
Asuma
Sasuke
Naruto
Kiba
Kankuro
TS Kankuro
Kidomaru
Jiroubu
Sakon/Ukon
------------------------------------------------------------------------------
4-Tier
Kisame
Garaa
Tenten
Temari
Tayuya
Ino
Shikamaru
-----------------------------------------------------------------------------
5-Tier
Zabuza
Chouji
Shizune
Anko
Kurenai
Konohamaru
Hanabi
Sakura
Naruto Gekito Ninja Taisen 4 ( by projekt84 @ Willvolution )
Banned:
Akamaru
Top:
OTK
Itachi
Temari
High
Kimimaro (Can be switched with Kisa, since Kimi performs better against top 3, yet has a bad matchup vs. Kisa, so it's really same spot)
Kisame
Kank
Awakened Hinata
CS2
Sasuke
Gaara
Neji
Mid
Haku
Rock
Orochimaru
Tsunade
Sakon/Ukon
Ten Ten
Zabuza
Ino
Low
Naruto
Kidoumaru
Jiroubou
Kabuto
Chouji
Kiba
Jiraiya
Mizuki
Gai
Hinata
Sarutobi
Shikamaru
Bottom
Tayuya
Iruka
Kakashi
Anko
Shino
Sakura
Touhou Suimusou / Touhou Immaterial And Missing Power
( by bellreisa - note, this has probably changed and is a year old - i'm pretty sure that Suika has gone down, Sakuya has gone up, and Alice is low mid now )
S Tier
Patchouli
A Tier
Remilia, Suika, Yuyuko
B Tier
Sakuya, Youmu, Reimu
C Tier
Yukari, Marisa
D Tier
Alice, Meiling
Akatsuki Blitzkampf ( current revised list from IRC #akatsuki )
S: Mycale
A: Fritz, Marilyn, Sai
B: Akatsuki, Wei, Soldat
C: Kanae, Adler, Murakumo
D: Blitztank, Anonym
Virtua Fighter 3 from Gamest magazine
1. Wolf
2. Jacky
3. Kage
4. Lau
5. Akira
6. Taka
7. Pai
8. Lion
9. Sarah
9. Jeffry
11. Aoi
12. Shun
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